TelepathyQt4: roster/roster-window.cpp

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    /*
     * This file is part of TelepathyQt4
     *
     * Copyright (C) 2009 Collabora Ltd. <http://www.collabora.co.uk/>
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     */

    #include "roster-window.h"
    #include "_gen/roster-window.moc.hpp"

    #include "roster-widget.h"

    #include <TelepathyQt4/Types>
    #include <TelepathyQt4/ConnectionManager>
    #include <TelepathyQt4/PendingConnection>
    #include <TelepathyQt4/PendingOperation>
    #include <TelepathyQt4/PendingReady>

    #include <QDebug>

    using namespace Tp;

    RosterWindow::RosterWindow(const QString &username, const QString &password,
            QWidget *parent)
        : QMainWindow(parent),
          mUsername(username),
          mPassword(password)
    {
        setWindowTitle("Roster");

        setupGui();

        mCM = ConnectionManager::create("gabble");
        connect(mCM->becomeReady(),
                SIGNAL(finished(Tp::PendingOperation *)),
                SLOT(onCMReady(Tp::PendingOperation *)));

        resize(240, 320);
    }

    RosterWindow::~RosterWindow()
    {
        foreach (const ConnectionPtr &conn, mConns) {
            conn->requestDisconnect();
        }
    }

    void RosterWindow::setupGui()
    {
        mRoster = new RosterWidget();
        setCentralWidget(mRoster);
    }

    void RosterWindow::onCMReady(Tp::PendingOperation *op)
    {
        if (op->isError()) {
            qWarning() << "CM cannot become ready";
            return;
        }

        qDebug() << "CM ready";
        QVariantMap params;
        params.insert("account", QVariant(mUsername));
        params.insert("password", QVariant(mPassword));
        PendingConnection *pconn = mCM->requestConnection("jabber", params);
        connect(pconn,
                SIGNAL(finished(Tp::PendingOperation *)),
                SLOT(onConnectionCreated(Tp::PendingOperation *)));
    }

    void RosterWindow::onConnectionCreated(Tp::PendingOperation *op)
    {
        if (op->isError()) {
            qWarning() << "Unable to create connection";
            return;
        }

        qDebug() << "Connection created";
        PendingConnection *pconn =
            qobject_cast<PendingConnection *>(op);
        ConnectionPtr conn = pconn->connection();
        mConns.append(conn);
        connect(conn->requestConnect(),
                SIGNAL(finished(Tp::PendingOperation *)),
                SLOT(onConnectionConnected(Tp::PendingOperation *)));
        connect(conn.data(),
                SIGNAL(invalidated(Tp::DBusProxy *, const QString &, const QString &)),
                SLOT(onConnectionInvalidated(Tp::DBusProxy *, const QString &, const QString &)));
    }

    void RosterWindow::onConnectionConnected(Tp::PendingOperation *op)
    {
        if (op->isError()) {
            qWarning() << "Connection cannot become connected";
            return;
        }

        PendingReady *pr = qobject_cast<PendingReady *>(op);
        ConnectionPtr conn = ConnectionPtr(qobject_cast<Connection *>(pr->object()));
        mRoster->addConnection(conn);
    }

    void RosterWindow::onConnectionInvalidated(DBusProxy *proxy,
            const QString &errorName, const QString &errorMessage)
    {
        qDebug() << "RosterWindow::onConnectionInvalidated: connection became invalid:" <<
            errorName << "-" << errorMessage;
        foreach (const ConnectionPtr &conn, mConns) {
            if (conn.data() == proxy) {
                mRoster->removeConnection(conn);
                mConns.removeOne(conn);
            }
        }
    }