description {
 * @brief Speech recognition

The speech recognition interface provides access to a speech recognition
server.
}

/** Data subtype: recognized string */
message { DATA, STRING, 1, player_speech_recognition_data_t };

/** @brief Data: recognized string (@ref PLAYER_SPEECH_MAX_STRING_LEN)

The speech recognition data packet.  */
typedef struct player_speech_recognition_data
{
  /** Length of text */
  uint32_t text_count;
  /** Recognized text */
  char *text;
} player_speech_recognition_data_t;

