
    (left	
      (type "stickaxis")
      (stick 0)
      (axis 4)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 0)
    )
    (right	
      (type "stickaxis")
      (stick 0)
      (axis 4)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 1)
    )
    (accel	
      (type "stickaxis")
      (stick 0)
      (axis 5)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 1)
    )
    (brake	
      (type "stickaxis")
      (stick 0)
      (axis 5)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 0)
    )
    (nitro	
      (type "stickbutton")
      (stick 0)
      (button 11)
    )
    (drift	
      (type "stickbutton")
      (stick 0)
      (button 10)
    )
    (rescue	
      (type "stickbutton")
      (stick 0)
      (button 0)
    )
    (fire	
      (type "stickbutton")
      (stick 0)
      (button 13)
    )
    (lookBack	
      (type "stickbutton")
      (stick 0)
      (button 12)
    )
  ) 
  ; player 2 settings
  (player-2
    (name	 "Player 2")
    ; optional
    (lastKartId 0)
    (left	
      (type "stickaxis")
      (stick 1)
      (axis 4)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 0)
    )
    (right	
      (type "stickaxis")
      (stick 1)
      (axis 4)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 1)
    )
    (accel	
      (type "stickaxis")
      (stick 1)
      (axis 5)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 1)
    )
    (brake	
      (type "stickaxis")
      (stick 1)
      (axis 5)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 0)
    )
    (nitro	
      (type "stickbutton")
      (stick 1)
      (button 11)
    )
    (drift	
      (type "stickbutton")
      (stick 1)
      (button 10)
    )
    (rescue	
      (type "stickbutton")
      (stick 1)
      (button 0)
    )
    (fire	
      (type "stickbutton")
      (stick 1)
      (button 13)
    )
    (lookBack	
      (type "stickbutton")
      (stick 1)
      (button 12)
    )
  ) 
  ; player 3 settings
  (player-3
    (name	 "Player 3")
    ; optional
    (lastKartId 0)
    (left	
      (type "stickaxis")
      (stick 2)
      (axis 4)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 0)
    )
    (right	
      (type "stickaxis")
      (stick 2)
      (axis 4)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 1)
    )
    (accel	
      (type "stickaxis")
      (stick 2)
      (axis 5)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 1)
    )
    (brake	
      (type "stickaxis")
      (stick 2)
      (axis 5)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 0)
    )
    (nitro	
      (type "stickbutton")
      (stick 2)
      (button 11)
    )
    (drift	
      (type "stickbutton")
      (stick 2)
      (button 10)
    )
    (rescue	
      (type "stickbutton")
      (stick 2)
      (button 0)
    )
    (fire	
      (type "stickbutton")
      (stick 2)
      (button 13)
    )
    (lookBack	
      (type "stickbutton")
      (stick 2)
      (button 12)
    )
  ) 
  ; player 4 settings
  (player-4
    (name	 "Player 4")
    ; optional
    (lastKartId 0)
    (left	
      (type "stickaxis")
      (stick 3)
      (axis 4)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 0)
    )
    (right	
      (type "stickaxis")
      (stick 3)
      (axis 4)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 1)
    )
    (accel	
      (type "stickaxis")
      (stick 3)
      (axis 5)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 1)
    )
    (brake	
      (type "stickaxis")
      (stick 3)
      (axis 5)
      ; 0 is negative/left/up, 1 is positive/right/down
      (direction 0)
    )
    (nitro	
      (type "stickbutton")
      (stick 3)
      (button 11)
    )
    (drift	
      (type "stickbutton")
      (stick 3)
      (button 10)
    )
    (rescue	
      (type "stickbutton")
      (stick 3)
      (button 0)
    )
    (fire	
      (type "stickbutton")
      (stick 3)
      (button 13)
    )
    (lookBack	
      (type "stickbutton")
      (stick 3)
      (button 12)
    )
  ) 
)