qserversocket.h Include File

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# qserversocket.h

This is the verbatim text of the qserversocket.h include file. It is provided only for illustration; the copyright remains with Trolltech.

    /****************************************************************************
    ** $Id: qt/qserversocket.h   3.3.8   edited Jan 11 14:38 $
    **
    ** Definition of QServerSocketClass.
    **
    ** Created : 970521
    **
    ** Copyright (C) 1992-2007 Trolltech ASA.  All rights reserved.
    **
    ** This file is part of the network module of the Qt GUI Toolkit.
    **
    ** This file may be used under the terms of the GNU General Public
    ** License versions 2.0 or 3.0 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.GPL included in the
    ** packaging of this file. Alternatively you may (at your option) use any
    ** later version of the GNU General Public License if such license has
    ** been publicly approved by Trolltech ASA (or its successors, if any)
    ** and the KDE Free Qt Foundation.
    **
    ** Please review the following information to ensure GNU General
    ** Public Licensing requirements will be met:
    ** http://trolltech.com/products/qt/licenses/licensing/opensource/.
    ** If you are unsure which license is appropriate for your use, please
    ** review the following information:
    ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
    ** or contact the sales department at sales@trolltech.com.
    **
    ** This file may be used under the terms of the Q Public License as
    ** defined by Trolltech ASA and appearing in the file LICENSE.QPL
    ** included in the packaging of this file.  Licensees holding valid Qt
    ** Commercial licenses may use this file in accordance with the Qt
    ** Commercial License Agreement provided with the Software.
    **
    ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
    ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
    ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
    ** herein.
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    **********************************************************************/

    #ifndef QSERVERSOCKET_H
    #define QSERVERSOCKET_H

    #ifndef QT_H
    #include "qobject.h"
    #include "qhostaddress.h"
    #include "qsocketdevice.h" // ### remove or keep for users' convenience?
    #endif // QT_H
    #ifndef QT_NO_NETWORK

    #if !defined( QT_MODULE_NETWORK ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_NETWORK )
    #define QM_EXPORT_NETWORK
    #else
    #define QM_EXPORT_NETWORK Q_EXPORT
    #endif

    class QServerSocketPrivate;

    class QM_EXPORT_NETWORK QServerSocket : public QObject
    {
        Q_OBJECT
    public:
        QServerSocket( Q_UINT16 port, int backlog = 1,
    		   QObject *parent=0, const char *name=0 );
        QServerSocket( const QHostAddress & address, Q_UINT16 port, int backlog = 1,
    		   QObject *parent=0, const char *name=0 );
        QServerSocket( QObject *parent=0, const char *name=0 );
        virtual ~QServerSocket();

        bool ok() const;

        Q_UINT16 port() const ;

        int socket() const ;
        virtual void setSocket( int socket );

        QHostAddress address() const ;

        virtual void newConnection( int socket ) = 0;

    protected:
        QSocketDevice *socketDevice();

    private slots:
        void incomingConnection( int socket );

    private:
        QServerSocketPrivate *d;
        void init( const QHostAddress & address, Q_UINT16 port, int backlog );
    };

    #endif // QT_NO_NETWORK
    #endif // QSERVERSOCKET_H