// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>

#include <osg/CopyOp>
#include <osgAnimation/Action>
#include <osgAnimation/ActionBlendIn>
#include <osgAnimation/Animation>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::ActionBlendIn)
	I_DeclaringFile("osgAnimation/ActionBlendIn");
	I_BaseType(osgAnimation::Action);
	I_Method2(, META_Action, IN, osgAnimation, x, IN, osgAnimation::ActionBlendIn, x,
	          Properties::NON_VIRTUAL,
	          ____META_Action__osgAnimation__ActionBlendIn,
	          "",
	          "");
	I_Constructor0(____ActionBlendIn,
	               "",
	               "");
	I_Constructor2(IN, const osgAnimation::ActionBlendIn &, a, IN, const osg::CopyOp &, c,
	               ____ActionBlendIn__C5_ActionBlendIn_R1__C5_osg_CopyOp_R1,
	               "",
	               "");
	I_Constructor3(IN, osgAnimation::Animation *, animation, IN, double, duration, IN, double, weight,
	               ____ActionBlendIn__Animation_P1__double__double,
	               "",
	               "");
	I_Method0(double, getWeight,
	          Properties::NON_VIRTUAL,
	          __double__getWeight,
	          "",
	          "");
	I_Method0(osgAnimation::Animation *, getAnimation,
	          Properties::NON_VIRTUAL,
	          __Animation_P1__getAnimation,
	          "",
	          "");
	I_Method1(void, computeWeight, IN, unsigned int, frame,
	          Properties::NON_VIRTUAL,
	          __void__computeWeight__unsigned_int,
	          "",
	          "");
	I_SimpleProperty(osgAnimation::Animation *, Animation, 
	                 __Animation_P1__getAnimation, 
	                 0);
	I_SimpleProperty(double, Weight, 
	                 __double__getWeight, 
	                 0);
END_REFLECTOR

