// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>

#include <osgManipulator/Command>
#include <osgManipulator/Selection>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

BEGIN_OBJECT_REFLECTOR(osgManipulator::Selection)
	I_DeclaringFile("osgManipulator/Selection");
	I_BaseType(osg::MatrixTransform);
	I_Constructor0(____Selection,
	               "",
	               "");
	I_Method1(bool, receive, IN, const osgManipulator::MotionCommand &, x,
	          Properties::VIRTUAL,
	          __bool__receive__C5_MotionCommand_R1,
	          "Receive motion commands and set the MatrixTransform accordingly to transform selections. ",
	          "Returns true on success. ");
	I_Method1(bool, receive, IN, const osgManipulator::TranslateInLineCommand &, command,
	          Properties::VIRTUAL,
	          __bool__receive__C5_TranslateInLineCommand_R1,
	          "",
	          "");
	I_Method1(bool, receive, IN, const osgManipulator::TranslateInPlaneCommand &, command,
	          Properties::VIRTUAL,
	          __bool__receive__C5_TranslateInPlaneCommand_R1,
	          "",
	          "");
	I_Method1(bool, receive, IN, const osgManipulator::Scale1DCommand &, command,
	          Properties::VIRTUAL,
	          __bool__receive__C5_Scale1DCommand_R1,
	          "",
	          "");
	I_Method1(bool, receive, IN, const osgManipulator::Scale2DCommand &, command,
	          Properties::VIRTUAL,
	          __bool__receive__C5_Scale2DCommand_R1,
	          "",
	          "");
	I_Method1(bool, receive, IN, const osgManipulator::ScaleUniformCommand &, command,
	          Properties::VIRTUAL,
	          __bool__receive__C5_ScaleUniformCommand_R1,
	          "",
	          "");
	I_Method1(bool, receive, IN, const osgManipulator::Rotate3DCommand &, command,
	          Properties::VIRTUAL,
	          __bool__receive__C5_Rotate3DCommand_R1,
	          "",
	          "");
END_REFLECTOR

