OGRE: Member List - OGRE Documentation

# Ogre::Entity Member List

This is the complete list of members for Ogre::Entity, including all inherited members.

_deinitialise(void) | Ogre::Entity |
_getAnimableValueNames(void) | Ogre::AnimableObject | `[protected]`
_getBoneMatrices(void) const | Ogre::Entity |
_getBuffersMarkedForAnimation(void) const | Ogre::Entity |
_getCreator(void) const | Ogre::MovableObject | `[virtual]`
_getHardwareVertexAnimVertexData(void) const | Ogre::Entity |
_getLightList() | Ogre::MovableObject | `[virtual]`
_getManager(void) const | Ogre::MovableObject | `[virtual]`
_getMeshLodFactorTransformed() const | Ogre::Entity |
_getNumBoneMatrices(void) const | Ogre::Entity |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | `[virtual]`
_getSkelAnimTempBufferInfo(void) | Ogre::Entity |
_getSkelAnimVertexData(void) const | Ogre::Entity |
_getSoftwareVertexAnimVertexData(void) const | Ogre::Entity |
_getVertexAnimTempBufferInfo(void) | Ogre::Entity |
_initialise(bool forceReinitialise=false) | Ogre::Entity |
_isAnimated(void) const | Ogre::Entity |
_isSkeletonAnimated(void) const | Ogre::Entity |
_markBuffersUsedForAnimation(void) | Ogre::Entity |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::Entity |
Ogre::MovableObject::_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | `[virtual]`
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | `[virtual]`
_notifyCurrentCamera(Camera *cam) | Ogre::Entity |
Ogre::MovableObject::_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | `[virtual]`
_notifyManager(SceneManager *man) | Ogre::MovableObject | `[virtual]`
_notifyMoved(void) | Ogre::MovableObject | `[virtual]`
_updateAnimation(void) | Ogre::Entity |
_updateRenderQueue(RenderQueue *queue) | Ogre::Entity |
Ogre::MovableObject::_updateRenderQueue(RenderQueue *queue)=0 | Ogre::MovableObject | `[pure virtual]`
addQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
addSoftwareAnimationRequest(bool normalsAlso) | Ogre::Entity |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
AnimableDictionaryMap typedef | Ogre::AnimableObject | `[protected]`
AnimableObject() | Ogre::AnimableObject |
applyVertexAnimation(bool hardwareAnimation, bool stencilShadows) | Ogre::Entity | `[protected]`
attachObjectImpl(MovableObject *pMovable, TagPoint *pAttachingPoint) | Ogre::Entity | `[protected]`
attachObjectToBone(const String &boneName, MovableObject *pMovable, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::Entity |
backgroundLoadingComplete(Resource *res) | Ogre::Entity | `[virtual]`
backgroundPreparingComplete(Resource *) | Ogre::Resource::Listener | `[virtual]`
BIND_HARDWARE_MORPH enum value | Ogre::Entity |
BIND_ORIGINAL enum value | Ogre::Entity |
BIND_SOFTWARE_MORPH enum value | Ogre::Entity |
BIND_SOFTWARE_SKELETAL enum value | Ogre::Entity |
bindMissingHardwarePoseBuffers(const VertexData *srcData, VertexData *destData) | Ogre::Entity | `[protected]`
buildSubEntityList(MeshPtr &mesh, SubEntityList *sublist) | Ogre::Entity | `[protected]`
cacheBoneMatrices(void) | Ogre::Entity | `[protected]`
ChildObjectList typedef | Ogre::Entity |
ChildObjectListIterator typedef | Ogre::Entity |
chooseVertexDataForBinding(bool hasVertexAnim) const | Ogre::Entity |
clone(const String &newName) const | Ogre::Entity |
cloneVertexDataRemoveBlendInfo(const VertexData *source) | Ogre::Entity | `[protected]`
createAnimableDictionary(void) const | Ogre::AnimableObject | `[protected]`
createAnimableValue(const String &valueName) | Ogre::AnimableObject | `[virtual]`
detachAllObjectsFromBone(void) | Ogre::Entity |
detachAllObjectsImpl(void) | Ogre::Entity | `[protected]`
detachFromParent(void) | Ogre::MovableObject | `[virtual]`
detachObjectFromBone(const String &movableName) | Ogre::Entity |
detachObjectFromBone(MovableObject *obj) | Ogre::Entity |
detachObjectImpl(MovableObject *pObject) | Ogre::Entity | `[protected]`
Entity() | Ogre::Entity | `[protected]`
Entity(const String &name, const MeshPtr &mesh) | Ogre::Entity | `[protected]`
EntityFactory class | Ogre::Entity | `[friend]`
EntitySet typedef | Ogre::Entity |
extractTempBufferInfo(VertexData *sourceData, TempBlendedBufferInfo *info) | Ogre::Entity | `[protected]`
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | `[protected, virtual]`
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | `[static]`
findBlendedVertexData(const VertexData *orig) | Ogre::Entity | `[protected]`
findSubEntityForVertexData(const VertexData *orig) | Ogre::Entity | `[protected]`
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | `[protected, virtual]`
getAllAnimationStates(void) const | Ogre::Entity |
getAnimableDictionaryName(void) const | Ogre::AnimableObject | `[protected, virtual]`
getAnimableValueNames(void) const | Ogre::AnimableObject |
getAnimationState(const String &name) const | Ogre::Entity |
getAttachedObjectIterator(void) | Ogre::Entity |
getBoundingBox(void) const | Ogre::Entity |
Ogre::MovableObject::getBoundingBox(void) const =0 | Ogre::MovableObject | `[pure virtual]`
getBoundingRadius(void) const | Ogre::Entity |
Ogre::MovableObject::getBoundingRadius(void) const =0 | Ogre::MovableObject | `[pure virtual]`
getCastShadows(void) const | Ogre::MovableObject |
Ogre::ShadowCaster::getCastShadows(void) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getChildObjectsBoundingBox(void) const | Ogre::Entity |
getCurrentLodIndex() | Ogre::Entity |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject |
Ogre::ShadowCaster::getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getDefaultQueryFlags() | Ogre::MovableObject | `[static]`
getDefaultVisibilityFlags() | Ogre::MovableObject | `[static]`
getDisplaySkeleton(void) const | Ogre::Entity |
getEdgeList(void) | Ogre::Entity |
Ogre::MovableObject::getEdgeList(void) | Ogre::MovableObject |
Ogre::MovableObject::Ogre::ShadowCaster::getEdgeList(void)=0 | Ogre::ShadowCaster | `[pure virtual]`
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | `[protected]`
getLightCapBounds(void) const | Ogre::MovableObject |
Ogre::ShadowCaster::getLightCapBounds(void) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getLightMask() const | Ogre::MovableObject | `[virtual]`
getListener(void) const | Ogre::MovableObject | `[virtual]`
getManualLodLevel(size_t index) const | Ogre::Entity |
getMesh(void) const | Ogre::Entity |
getMovableType(void) const | Ogre::Entity |
Ogre::MovableObject::getMovableType(void) const =0 | Ogre::MovableObject | `[pure virtual]`
getName(void) const | Ogre::MovableObject | `[virtual]`
getNumManualLodLevels(void) const | Ogre::Entity |
getNumSubEntities(void) const | Ogre::Entity |
getParentNode(void) const | Ogre::MovableObject | `[virtual]`
getParentSceneNode(void) const | Ogre::MovableObject | `[virtual]`
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject |
Ogre::ShadowCaster::getPointExtrusionDistance(const Light *l) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getQueryFlags(void) const | Ogre::MovableObject | `[virtual]`
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | `[virtual]`
getRenderQueueGroup(void) const | Ogre::MovableObject | `[virtual]`
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::Entity |
Ogre::MovableObject::getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject |
Ogre::MovableObject::Ogre::ShadowCaster::getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)=0 | Ogre::ShadowCaster | `[pure virtual]`
getSkeleton(void) const | Ogre::Entity |
getSkeletonInstanceSharingSet() const | Ogre::Entity |
getSkipAnimationStateUpdate() const | Ogre::Entity |
getSoftwareAnimationNormalsRequests(void) const | Ogre::Entity |
getSoftwareAnimationRequests(void) const | Ogre::Entity |
getSubEntity(unsigned int index) const | Ogre::Entity |
getSubEntity(const String &name) const | Ogre::Entity |
getTypeFlags(void) const | Ogre::Entity |
Ogre::MovableObject::getTypeFlags(void) const | Ogre::MovableObject | `[virtual]`
getUserAny(void) const | Ogre::MovableObject | `[virtual]`
getUserObjectBindings() | Ogre::MovableObject |
getUserObjectBindings() const | Ogre::MovableObject |
getVertexDataForBinding(void) | Ogre::Entity |
getVisibilityFlags(void) const | Ogre::MovableObject | `[virtual]`
getVisible(void) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingBox(bool derive=false) const | Ogre::Entity |
Ogre::MovableObject::getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | `[virtual]`
Ogre::MovableObject::Ogre::ShadowCaster::getWorldBoundingBox(bool derive=false) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getWorldBoundingSphere(bool derive=false) const | Ogre::Entity |
Ogre::MovableObject::getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | `[virtual]`
hasEdgeList(void) | Ogre::Entity |
Ogre::MovableObject::hasEdgeList(void) | Ogre::MovableObject |
Ogre::MovableObject::Ogre::ShadowCaster::hasEdgeList(void)=0 | Ogre::ShadowCaster | `[pure virtual]`
hasSkeleton(void) const | Ogre::Entity |
hasVertexAnimation(void) const | Ogre::Entity |
initHardwareAnimationElements(VertexData *vdata, ushort numberOfElements) | Ogre::Entity | `[protected]`
initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | `[protected, virtual]`
isAttached(void) const | Ogre::MovableObject | `[virtual]`
isDebugDisplayEnabled(void) const | Ogre::MovableObject | `[virtual]`
isHardwareAnimationEnabled(void) const | Ogre::Entity |
isInitialised(void) const | Ogre::Entity |
isInScene(void) const | Ogre::MovableObject | `[virtual]`
isParentTagPoint() const | Ogre::MovableObject | `[virtual]`
isVisible(void) const | Ogre::MovableObject | `[virtual]`
Listener() | Ogre::Resource::Listener |
loadingComplete(Resource *) | Ogre::Resource::Listener | `[virtual]`
LODEntityList typedef | Ogre::Entity | `[protected]`
mAnimationState | Ogre::Entity | `[protected]`
markBuffersUnusedForAnimation(void) | Ogre::Entity | `[protected]`
mBeyondFarDistance | Ogre::MovableObject | `[protected]`
mBoneMatrices | Ogre::Entity | `[protected]`
mBoneWorldMatrices | Ogre::Entity | `[protected]`
mCastShadows | Ogre::MovableObject | `[protected]`
mChildObjectList | Ogre::Entity | `[protected]`
mCreator | Ogre::MovableObject | `[protected]`
mDebugDisplay | Ogre::MovableObject | `[protected]`
mDisplaySkeleton | Ogre::Entity | `[protected]`
mFrameAnimationLastUpdated | Ogre::Entity | `[protected]`
mFrameBonesLastUpdated | Ogre::Entity | `[protected]`
mFullBoundingBox | Ogre::Entity | `[mutable, protected]`
mHardwareAnimation | Ogre::Entity | `[protected]`
mHardwarePoseCount | Ogre::Entity | `[protected]`
mHardwareVertexAnimVertexData | Ogre::Entity | `[protected]`
mInitialised | Ogre::Entity | `[protected]`
mLastParentXform | Ogre::Entity | `[protected]`
mLightList | Ogre::MovableObject | `[mutable, protected]`
mLightListUpdated | Ogre::MovableObject | `[mutable, protected]`
mLightMask | Ogre::MovableObject | `[protected]`
mListener | Ogre::MovableObject | `[protected]`
mLodEntityList | Ogre::Entity | `[protected]`
mManager | Ogre::MovableObject | `[protected]`
mMaterialLodFactor | Ogre::Entity | `[protected]`
mMaterialLodFactorTransformed | Ogre::Entity | `[protected]`
mMaxMaterialLodIndex | Ogre::Entity | `[protected]`
mMaxMeshLodIndex | Ogre::Entity | `[protected]`
mMesh | Ogre::Entity | `[protected]`
mMeshLodFactorTransformed | Ogre::Entity | `[protected]`
mMeshLodIndex | Ogre::Entity | `[protected]`
mMeshStateCount | Ogre::Entity | `[protected]`
mMinMaterialLodIndex | Ogre::Entity | `[protected]`
mMinMeshLodIndex | Ogre::Entity | `[protected]`
mName | Ogre::MovableObject | `[protected]`
mNumBoneMatrices | Ogre::Entity | `[protected]`
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
mParentIsTagPoint | Ogre::MovableObject | `[protected]`
mParentNode | Ogre::MovableObject | `[protected]`
mPreparedForShadowVolumes | Ogre::Entity | `[protected]`
mQueryFlags | Ogre::MovableObject | `[protected]`
mRenderingDisabled | Ogre::MovableObject | `[protected]`
mRenderQueueID | Ogre::MovableObject | `[protected]`
mRenderQueueIDSet | Ogre::MovableObject | `[protected]`
mRenderQueuePriority | Ogre::MovableObject | `[protected]`
mRenderQueuePrioritySet | Ogre::MovableObject | `[protected]`
msAnimableDictionary | Ogre::AnimableObject | `[protected, static]`
msDefaultQueryFlags | Ogre::MovableObject | `[protected, static]`
msDefaultVisibilityFlags | Ogre::MovableObject | `[protected, static]`
mShadowRenderables | Ogre::Entity | `[protected]`
mSharedSkeletonEntities | Ogre::Entity | `[protected]`
mSkelAnimVertexData | Ogre::Entity | `[protected]`
mSkeletonInstance | Ogre::Entity | `[protected]`
mSkipAnimStateUpdates | Ogre::Entity | `[protected]`
mSoftwareAnimationNormalsRequests | Ogre::Entity | `[protected]`
mSoftwareAnimationRequests | Ogre::Entity | `[protected]`
mSoftwareVertexAnimVertexData | Ogre::Entity | `[protected]`
mSquaredUpperDistance | Ogre::MovableObject | `[protected]`
mSubEntityList | Ogre::Entity | `[protected]`
mTempSkelAnimInfo | Ogre::Entity | `[protected]`
mTempVertexAnimInfo | Ogre::Entity | `[protected]`
mUpperDistance | Ogre::MovableObject | `[protected]`
mUserObjectBindings | Ogre::MovableObject | `[protected]`
mVertexAnimationAppliedThisFrame | Ogre::Entity | `[protected]`
mVertexProgramInUse | Ogre::Entity | `[protected]`
mVisibilityFlags | Ogre::MovableObject | `[protected]`
mVisible | Ogre::MovableObject | `[protected]`
mWorldAABB | Ogre::MovableObject | `[mutable, protected]`
mWorldBoundingSphere | Ogre::MovableObject | `[mutable, protected]`
mWorldDarkCapBounds | Ogre::MovableObject | `[mutable, protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
prepareTempBlendBuffers(void) | Ogre::Entity | `[protected]`
preparingComplete(Resource *) | Ogre::Resource::Listener | `[virtual]`
queryLights(void) const | Ogre::MovableObject | `[virtual]`
reevaluateVertexProcessing(void) | Ogre::Entity | `[protected]`
refreshAvailableAnimationState(void) | Ogre::Entity |
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
removeSoftwareAnimationRequest(bool normalsAlso) | Ogre::Entity |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
restoreBuffersForUnusedAnimation(bool hardwareAnimation) | Ogre::Entity | `[protected]`
setCastShadows(bool enabled) | Ogre::MovableObject |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | `[virtual]`
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDisplaySkeleton(bool display) | Ogre::Entity |
setLightMask(uint32 lightMask) | Ogre::MovableObject | `[virtual]`
setListener(Listener *listener) | Ogre::MovableObject | `[virtual]`
setMaterial(const MaterialPtr &material) | Ogre::Entity |
setMaterialLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity |
setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::Entity |
setMeshLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity |
setPolygonModeOverrideable(bool PolygonModeOverrideable) | Ogre::Entity |
setQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setRenderingDistance(Real dist) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroup(uint8 queueID) | Ogre::Entity |
Ogre::MovableObject::setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::Entity |
Ogre::MovableObject::setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | `[virtual]`
setSkipAnimationStateUpdate(bool skip) | Ogre::Entity |
setUserAny(const Any &anything) | Ogre::MovableObject | `[virtual]`
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setVisible(bool visible) | Ogre::MovableObject | `[virtual]`
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
shareSkeletonInstanceWith(Entity *entity) | Ogre::Entity |
sharesSkeletonInstance() const | Ogre::Entity |
stopSharingSkeletonInstance() | Ogre::Entity |
SubEntity class | Ogre::Entity | `[friend]`
SubEntityList typedef | Ogre::Entity | `[protected]`
tempSkelAnimBuffersBound(bool requestNormals) const | Ogre::Entity | `[protected]`
tempVertexAnimBuffersBound(void) const | Ogre::Entity | `[protected]`
unloadingComplete(Resource *) | Ogre::Resource::Listener | `[virtual]`
updateAnimation(void) | Ogre::Entity | `[protected]`
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | `[protected, virtual]`
VertexDataBindChoice enum name | Ogre::Entity |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::Entity |
Ogre::MovableObject::visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)=0 | Ogre::MovableObject | `[pure virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~AnimableObject() | Ogre::AnimableObject | `[virtual]`
~Entity() | Ogre::Entity |
~Listener() | Ogre::Resource::Listener | `[virtual]`
~MovableObject() | Ogre::MovableObject | `[virtual]`
~ShadowCaster() | Ogre::ShadowCaster | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:54