OGRE: Member List - OGRE Documentation

# Ogre::RenderQueueInvocation Member List

This is the complete list of members for Ogre::RenderQueueInvocation, including all inherited members.

AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
getInvocationName(void) const | Ogre::RenderQueueInvocation | `[virtual]`
getRenderQueueGroupID(void) const | Ogre::RenderQueueInvocation | `[virtual]`
getSolidsOrganisation(void) const | Ogre::RenderQueueInvocation | `[virtual]`
getSuppressRenderStateChanges(void) const | Ogre::RenderQueueInvocation | `[virtual]`
getSuppressShadows(void) const | Ogre::RenderQueueInvocation | `[virtual]`
invoke(RenderQueueGroup *group, SceneManager *targetSceneManager) | Ogre::RenderQueueInvocation | `[virtual]`
mInvocationName | Ogre::RenderQueueInvocation | `[protected]`
mRenderQueueGroupID | Ogre::RenderQueueInvocation | `[protected]`
mSolidsOrganisation | Ogre::RenderQueueInvocation | `[protected]`
mSuppressRenderStateChanges | Ogre::RenderQueueInvocation | `[protected]`
mSuppressShadows | Ogre::RenderQueueInvocation | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
RENDER_QUEUE_INVOCATION_SHADOWS | Ogre::RenderQueueInvocation | `[static]`
RenderQueueInvocation(uint8 renderQueueGroupID, const String &invocationName=StringUtil::BLANK) | Ogre::RenderQueueInvocation |
setSolidsOrganisation(QueuedRenderableCollection::OrganisationMode org) | Ogre::RenderQueueInvocation | `[virtual]`
setSuppressRenderStateChanges(bool suppress) | Ogre::RenderQueueInvocation | `[virtual]`
setSuppressShadows(bool suppress) | Ogre::RenderQueueInvocation | `[virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~RenderQueueInvocation() | Ogre::RenderQueueInvocation | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:59