OGRE: OgreSkeletonSerializer.h Source File - OGRE Documentation

# OgreSkeletonSerializer.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2009 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028
    00029 #ifndef __SkeletonSerializer_H__
    00030 #define __SkeletonSerializer_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033 #include "OgreSkeleton.h"
    00034 #include "OgreSerializer.h"
    00035
    00036 namespace Ogre {
    00037
    00056     class _OgreExport SkeletonSerializer : public Serializer
    00057     {
    00058     public:
    00059         SkeletonSerializer();
    00060         virtual ~SkeletonSerializer();
    00061
    00062
    00071         void exportSkeleton(const Skeleton* pSkeleton, const String& filename,
    00072             Endian endianMode = ENDIAN_NATIVE);
    00073
    00081         void importSkeleton(DataStreamPtr& stream, Skeleton* pDest);
    00082
    00083         // TODO: provide Cal3D importer?
    00084
    00085     protected:
    00086         // Internal export methods
    00087         void writeSkeleton(const Skeleton* pSkel);
    00088         void writeBone(const Skeleton* pSkel, const Bone* pBone);
    00089         void writeBoneParent(const Skeleton* pSkel, unsigned short boneId, unsigned short parentId);
    00090         void writeAnimation(const Skeleton* pSkel, const Animation* anim);
    00091         void writeAnimationTrack(const Skeleton* pSkel, const NodeAnimationTrack* track);
    00092         void writeKeyFrame(const Skeleton* pSkel, const TransformKeyFrame* key);
    00093         void writeSkeletonAnimationLink(const Skeleton* pSkel,
    00094             const LinkedSkeletonAnimationSource& link);
    00095
    00096         // Internal import methods
    00097         void readBone(DataStreamPtr& stream, Skeleton* pSkel);
    00098         void readBoneParent(DataStreamPtr& stream, Skeleton* pSkel);
    00099         void readAnimation(DataStreamPtr& stream, Skeleton* pSkel);
    00100         void readAnimationTrack(DataStreamPtr& stream, Animation* anim, Skeleton* pSkel);
    00101         void readKeyFrame(DataStreamPtr& stream, NodeAnimationTrack* track, Skeleton* pSkel);
    00102         void readSkeletonAnimationLink(DataStreamPtr& stream, Skeleton* pSkel);
    00103
    00104         size_t calcBoneSize(const Skeleton* pSkel, const Bone* pBone);
    00105         size_t calcBoneSizeWithoutScale(const Skeleton* pSkel, const Bone* pBone);
    00106         size_t calcBoneParentSize(const Skeleton* pSkel);
    00107         size_t calcAnimationSize(const Skeleton* pSkel, const Animation* pAnim);
    00108         size_t calcAnimationTrackSize(const Skeleton* pSkel, const NodeAnimationTrack* pTrack);
    00109         size_t calcKeyFrameSize(const Skeleton* pSkel, const TransformKeyFrame* pKey);
    00110         size_t calcKeyFrameSizeWithoutScale(const Skeleton* pSkel, const TransformKeyFrame* pKey);
    00111         size_t calcSkeletonAnimationLinkSize(const Skeleton* pSkel,
    00112             const LinkedSkeletonAnimationSource& link);
    00113
    00114
    00115
    00116
    00117     };
    00121 }
    00122
    00123
    00124 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:52