OGRE: Member List - OGRE Documentation

# Ogre::Pass Member List

This is the complete list of members for Ogre::Pass, including all inherited members.

_dirtyHash(void) | Ogre::Pass |
_getBlendFlags(SceneBlendType type, SceneBlendFactor &source, SceneBlendFactor &dest) | Ogre::Pass | `[protected]`
_getTextureUnitWithContentTypeIndex(TextureUnitState::ContentType contentType, unsigned short index) const | Ogre::Pass |
_load(void) | Ogre::Pass |
_notifyIndex(unsigned short index) | Ogre::Pass |
_notifyNeedsRecompile(void) | Ogre::Pass |
_prepare(void) | Ogre::Pass |
_recalculateHash(void) | Ogre::Pass |
_split(unsigned short numUnits) | Ogre::Pass |
_unload(void) | Ogre::Pass |
_unprepare(void) | Ogre::Pass |
_updateAutoParams(const AutoParamDataSource *source, uint16 variabilityMask) const | Ogre::Pass |
addTextureUnitState(TextureUnitState *state) | Ogre::Pass |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
applyTextureAliases(const AliasTextureNamePairList &aliasList, const bool apply=true) const | Ogre::Pass |
BuiltinHashFunction enum name | Ogre::Pass |
clearDirtyHashList(void) | Ogre::Pass | `[static]`
ConstTextureUnitStateIterator typedef | Ogre::Pass |
ContentTypeLookup typedef | Ogre::Pass | `[protected]`
createTextureUnitState(void) | Ogre::Pass |
createTextureUnitState(const String &textureName, unsigned short texCoordSet=0) | Ogre::Pass |
getAlphaRejectFunction(void) const | Ogre::Pass |
getAlphaRejectValue(void) const | Ogre::Pass |
getAmbient(void) const | Ogre::Pass |
getBuiltinHashFunction(BuiltinHashFunction builtin) | Ogre::Pass | `[static]`
getColourWriteEnabled(void) const | Ogre::Pass |
getCullingMode(void) const | Ogre::Pass |
getDepthBiasConstant(void) const | Ogre::Pass |
getDepthBiasSlopeScale(void) const | Ogre::Pass |
getDepthCheckEnabled(void) const | Ogre::Pass |
getDepthFunction(void) const | Ogre::Pass |
getDepthWriteEnabled(void) const | Ogre::Pass |
getDestBlendFactor() const | Ogre::Pass |
getDestBlendFactorAlpha() const | Ogre::Pass |
getDiffuse(void) const | Ogre::Pass |
getDirtyHashList(void) | Ogre::Pass | `[static]`
getFogColour(void) const | Ogre::Pass |
getFogDensity(void) const | Ogre::Pass |
getFogEnd(void) const | Ogre::Pass |
getFogMode(void) const | Ogre::Pass |
getFogOverride(void) const | Ogre::Pass |
getFogStart(void) const | Ogre::Pass |
getFragmentProgram(void) const | Ogre::Pass |
getFragmentProgramName(void) const | Ogre::Pass |
getFragmentProgramParameters(void) const | Ogre::Pass |
getGeometryProgram(void) const | Ogre::Pass |
getGeometryProgramName(void) const | Ogre::Pass |
getGeometryProgramParameters(void) const | Ogre::Pass |
getHash(void) const | Ogre::Pass |
getHashFunction(void) | Ogre::Pass | `[static]`
getIlluminationStage() const | Ogre::Pass |
getIndex(void) const | Ogre::Pass |
getIteratePerLight(void) const | Ogre::Pass |
getIterationDepthBias() const | Ogre::Pass |
getLightClipPlanesEnabled() const | Ogre::Pass |
getLightCountPerIteration(void) const | Ogre::Pass |
getLightingEnabled(void) const | Ogre::Pass |
getLightScissoringEnabled() const | Ogre::Pass |
getManualCullingMode(void) const | Ogre::Pass |
getMaxSimultaneousLights(void) const | Ogre::Pass |
getName(void) const | Ogre::Pass |
getNormaliseNormals(void) const | Ogre::Pass |
getNumTextureUnitStates(void) const | Ogre::Pass |
getOnlyLightType() const | Ogre::Pass |
getParent(void) const | Ogre::Pass |
getPassGraveyard(void) | Ogre::Pass | `[static]`
getPassIterationCount(void) const | Ogre::Pass |
getPointAttenuationConstant(void) const | Ogre::Pass |
getPointAttenuationLinear(void) const | Ogre::Pass |
getPointAttenuationQuadratic(void) const | Ogre::Pass |
getPointMaxSize(void) const | Ogre::Pass |
getPointMinSize(void) const | Ogre::Pass |
getPointSize(void) const | Ogre::Pass |
getPointSpritesEnabled(void) const | Ogre::Pass |
getPolygonMode(void) const | Ogre::Pass |
getPolygonModeOverrideable(void) const | Ogre::Pass | `[virtual]`
getResourceGroup(void) const | Ogre::Pass |
getRunOnlyForOneLightType(void) const | Ogre::Pass |
getSceneBlendingOperation() const | Ogre::Pass |
getSceneBlendingOperationAlpha() const | Ogre::Pass |
getSelfIllumination(void) const | Ogre::Pass |
getShadingMode(void) const | Ogre::Pass |
getShadowCasterVertexProgram(void) const | Ogre::Pass |
getShadowCasterVertexProgramName(void) const | Ogre::Pass |
getShadowCasterVertexProgramParameters(void) const | Ogre::Pass |
getShadowReceiverFragmentProgram(void) const | Ogre::Pass |
getShadowReceiverFragmentProgramName(void) const | Ogre::Pass |
getShadowReceiverFragmentProgramParameters(void) const | Ogre::Pass |
getShadowReceiverVertexProgram(void) const | Ogre::Pass |
getShadowReceiverVertexProgramName(void) const | Ogre::Pass |
getShadowReceiverVertexProgramParameters(void) const | Ogre::Pass |
getShininess(void) const | Ogre::Pass |
getSourceBlendFactor() const | Ogre::Pass |
getSourceBlendFactorAlpha() const | Ogre::Pass |
getSpecular(void) const | Ogre::Pass |
getStartLight(void) const | Ogre::Pass |
getTextureUnitState(unsigned short index) | Ogre::Pass |
getTextureUnitState(const String &name) | Ogre::Pass |
getTextureUnitState(unsigned short index) const | Ogre::Pass |
getTextureUnitState(const String &name) const | Ogre::Pass |
getTextureUnitStateIndex(const TextureUnitState *state) const | Ogre::Pass |
getTextureUnitStateIterator(void) | Ogre::Pass |
getTextureUnitStateIterator(void) const | Ogre::Pass |
getTransparentSortingEnabled(void) const | Ogre::Pass |
getTransparentSortingForced(void) const | Ogre::Pass |
getUserObjectBindings() | Ogre::Pass |
getUserObjectBindings() const | Ogre::Pass |
getVertexColourTracking(void) const | Ogre::Pass |
getVertexProgram(void) const | Ogre::Pass |
getVertexProgramName(void) const | Ogre::Pass |
getVertexProgramParameters(void) const | Ogre::Pass |
hasFragmentProgram(void) const | Ogre::Pass |
hasGeometryProgram(void) const | Ogre::Pass |
hasSeparateSceneBlending() const | Ogre::Pass |
hasSeparateSceneBlendingOperations() const | Ogre::Pass |
hasShadowCasterVertexProgram(void) const | Ogre::Pass |
hasShadowReceiverFragmentProgram(void) const | Ogre::Pass |
hasShadowReceiverVertexProgram(void) const | Ogre::Pass |
hasVertexProgram(void) const | Ogre::Pass |
isAlphaToCoverageEnabled() const | Ogre::Pass |
isAmbientOnly(void) const | Ogre::Pass |
isLoaded(void) const | Ogre::Pass |
isPointAttenuationEnabled(void) const | Ogre::Pass |
isProgrammable(void) const | Ogre::Pass |
isTransparent(void) const | Ogre::Pass |
mAlphaBlendOperation | Ogre::Pass | `[protected]`
mAlphaRejectFunc | Ogre::Pass | `[protected]`
mAlphaRejectVal | Ogre::Pass | `[protected]`
mAlphaToCoverageEnabled | Ogre::Pass | `[protected]`
mAmbient | Ogre::Pass | `[protected]`
mBlendOperation | Ogre::Pass | `[protected]`
mColourWrite | Ogre::Pass | `[protected]`
mContentTypeLookupBuilt | Ogre::Pass | `[mutable, protected]`
mCullMode | Ogre::Pass | `[protected]`
mDepthBiasConstant | Ogre::Pass | `[protected]`
mDepthBiasPerIteration | Ogre::Pass | `[protected]`
mDepthBiasSlopeScale | Ogre::Pass | `[protected]`
mDepthCheck | Ogre::Pass | `[protected]`
mDepthFunc | Ogre::Pass | `[protected]`
mDepthWrite | Ogre::Pass | `[protected]`
mDestBlendFactor | Ogre::Pass | `[protected]`
mDestBlendFactorAlpha | Ogre::Pass | `[protected]`
mDiffuse | Ogre::Pass | `[protected]`
mEmissive | Ogre::Pass | `[protected]`
mFogColour | Ogre::Pass | `[protected]`
mFogDensity | Ogre::Pass | `[protected]`
mFogEnd | Ogre::Pass | `[protected]`
mFogMode | Ogre::Pass | `[protected]`
mFogOverride | Ogre::Pass | `[protected]`
mFogStart | Ogre::Pass | `[protected]`
mFragmentProgramUsage | Ogre::Pass | `[protected]`
mGeometryProgramUsage | Ogre::Pass | `[protected]`
mHash | Ogre::Pass | `[protected]`
mHashDirtyQueued | Ogre::Pass | `[protected]`
mIlluminationStage | Ogre::Pass | `[protected]`
MIN_GPU_PROGRAM_CHANGE enum value | Ogre::Pass |
MIN_TEXTURE_CHANGE enum value | Ogre::Pass |
mIndex | Ogre::Pass | `[protected]`
mIteratePerLight | Ogre::Pass | `[protected]`
mLightClipPlanes | Ogre::Pass | `[protected]`
mLightingEnabled | Ogre::Pass | `[protected]`
mLightScissoring | Ogre::Pass | `[protected]`
mLightsPerIteration | Ogre::Pass | `[protected]`
mManualCullMode | Ogre::Pass | `[protected]`
mMaxSimultaneousLights | Ogre::Pass | `[protected]`
mName | Ogre::Pass | `[protected]`
mNormaliseNormals | Ogre::Pass | `[protected]`
mOnlyLightType | Ogre::Pass | `[protected]`
mParent | Ogre::Pass | `[protected]`
mPassIterationCount | Ogre::Pass | `[protected]`
mPointAttenuationCoeffs | Ogre::Pass | `[protected]`
mPointAttenuationEnabled | Ogre::Pass | `[protected]`
mPointMaxSize | Ogre::Pass | `[protected]`
mPointMinSize | Ogre::Pass | `[protected]`
mPointSize | Ogre::Pass | `[protected]`
mPointSpritesEnabled | Ogre::Pass | `[protected]`
mPolygonMode | Ogre::Pass | `[protected]`
mPolygonModeOverrideable | Ogre::Pass | `[protected]`
mQueuedForDeletion | Ogre::Pass | `[protected]`
mRunOnlyForOneLightType | Ogre::Pass | `[protected]`
msDirtyHashList | Ogre::Pass | `[protected, static]`
mSeparateBlend | Ogre::Pass | `[protected]`
mSeparateBlendOperation | Ogre::Pass | `[protected]`
mShadeOptions | Ogre::Pass | `[protected]`
mShadowCasterVertexProgramUsage | Ogre::Pass | `[protected]`
mShadowContentTypeLookup | Ogre::Pass | `[mutable, protected]`
mShadowReceiverFragmentProgramUsage | Ogre::Pass | `[protected]`
mShadowReceiverVertexProgramUsage | Ogre::Pass | `[protected]`
msHashFunc | Ogre::Pass | `[protected, static]`
mShininess | Ogre::Pass | `[protected]`
mSourceBlendFactor | Ogre::Pass | `[protected]`
mSourceBlendFactorAlpha | Ogre::Pass | `[protected]`
msPassGraveyard | Ogre::Pass | `[protected, static]`
mSpecular | Ogre::Pass | `[protected]`
mStartLight | Ogre::Pass | `[protected]`
mTextureUnitStates | Ogre::Pass | `[protected]`
mTracking | Ogre::Pass | `[protected]`
mTransparentSorting | Ogre::Pass | `[protected]`
mTransparentSortingForced | Ogre::Pass | `[protected]`
mUserObjectBindings | Ogre::Pass | `[protected]`
mVertexProgramUsage | Ogre::Pass | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
operator=(const Pass &oth) | Ogre::Pass |
Pass(Technique *parent, unsigned short index) | Ogre::Pass |
Pass(Technique *parent, unsigned short index, const Pass &oth) | Ogre::Pass |
PassSet typedef | Ogre::Pass |
processPendingPassUpdates(void) | Ogre::Pass | `[static]`
queueForDeletion(void) | Ogre::Pass |
removeAllTextureUnitStates(void) | Ogre::Pass |
removeTextureUnitState(unsigned short index) | Ogre::Pass |
setAlphaRejectFunction(CompareFunction func) | Ogre::Pass |
setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverageEnabled=false) | Ogre::Pass |
setAlphaRejectValue(unsigned char val) | Ogre::Pass |
setAlphaToCoverageEnabled(bool enabled) | Ogre::Pass |
setAmbient(Real red, Real green, Real blue) | Ogre::Pass |
setAmbient(const ColourValue &ambient) | Ogre::Pass |
setColourWriteEnabled(bool enabled) | Ogre::Pass |
setCullingMode(CullingMode mode) | Ogre::Pass |
setDepthBias(float constantBias, float slopeScaleBias=0.0f) | Ogre::Pass |
setDepthCheckEnabled(bool enabled) | Ogre::Pass |
setDepthFunction(CompareFunction func) | Ogre::Pass |
setDepthWriteEnabled(bool enabled) | Ogre::Pass |
setDiffuse(Real red, Real green, Real blue, Real alpha) | Ogre::Pass |
setDiffuse(const ColourValue &diffuse) | Ogre::Pass |
setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::Pass |
setFragmentProgram(const String &name, bool resetParams=true) | Ogre::Pass |
setFragmentProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass |
setGeometryProgram(const String &name, bool resetParams=true) | Ogre::Pass |
setGeometryProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass |
setHashFunction(BuiltinHashFunction builtin) | Ogre::Pass | `[static]`
setHashFunction(HashFunc *hashFunc) | Ogre::Pass | `[static]`
setIlluminationStage(IlluminationStage is) | Ogre::Pass |
setIteratePerLight(bool enabled, bool onlyForOneLightType=true, Light::LightTypes lightType=Light::LT_POINT) | Ogre::Pass |
setIterationDepthBias(float biasPerIteration) | Ogre::Pass |
setLightClipPlanesEnabled(bool enabled) | Ogre::Pass |
setLightCountPerIteration(unsigned short c) | Ogre::Pass |
setLightingEnabled(bool enabled) | Ogre::Pass |
setLightScissoringEnabled(bool enabled) | Ogre::Pass |
setManualCullingMode(ManualCullingMode mode) | Ogre::Pass |
setMaxSimultaneousLights(unsigned short maxLights) | Ogre::Pass |
setName(const String &name) | Ogre::Pass |
setNormaliseNormals(bool normalise) | Ogre::Pass |
setPassIterationCount(const size_t count) | Ogre::Pass |
setPointAttenuation(bool enabled, Real constant=0.0f, Real linear=1.0f, Real quadratic=0.0f) | Ogre::Pass |
setPointMaxSize(Real max) | Ogre::Pass |
setPointMinSize(Real min) | Ogre::Pass |
setPointSize(Real ps) | Ogre::Pass |
setPointSpritesEnabled(bool enabled) | Ogre::Pass |
setPolygonMode(PolygonMode mode) | Ogre::Pass |
setPolygonModeOverrideable(bool override) | Ogre::Pass | `[virtual]`
setSceneBlending(const SceneBlendType sbt) | Ogre::Pass |
setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Pass |
setSceneBlendingOperation(SceneBlendOperation op) | Ogre::Pass |
setSelfIllumination(Real red, Real green, Real blue) | Ogre::Pass |
setSelfIllumination(const ColourValue &selfIllum) | Ogre::Pass |
setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta) | Ogre::Pass |
setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha) | Ogre::Pass |
setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::Pass |
setShadingMode(ShadeOptions mode) | Ogre::Pass |
setShadowCasterVertexProgram(const String &name) | Ogre::Pass |
setShadowCasterVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass |
setShadowReceiverFragmentProgram(const String &name) | Ogre::Pass |
setShadowReceiverFragmentProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass |
setShadowReceiverVertexProgram(const String &name) | Ogre::Pass |
setShadowReceiverVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass |
setShininess(Real val) | Ogre::Pass |
setSpecular(Real red, Real green, Real blue, Real alpha) | Ogre::Pass |
setSpecular(const ColourValue &specular) | Ogre::Pass |
setStartLight(unsigned short startLight) | Ogre::Pass |
setTextureAnisotropy(unsigned int maxAniso) | Ogre::Pass |
setTextureFiltering(TextureFilterOptions filterType) | Ogre::Pass |
setTransparentSortingEnabled(bool enabled) | Ogre::Pass |
setTransparentSortingForced(bool enabled) | Ogre::Pass |
setVertexColourTracking(TrackVertexColourType tracking) | Ogre::Pass |
setVertexProgram(const String &name, bool resetParams=true) | Ogre::Pass |
setVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass |
TextureUnitStateIterator typedef | Ogre::Pass |
TextureUnitStates typedef | Ogre::Pass | `[protected]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~Pass() | Ogre::Pass | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:58