OGRE: Member List - OGRE Documentation

# Ogre::Terrain Member List

This is the complete list of members for Ogre::Terrain, including all inherited members.

_calcSkirtVertexIndex(uint16 mainIndex, uint16 vdatasize, bool isCol, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain | `[static]`
_dirtyCompositeMapRect(const Rect &rect) | Ogre::Terrain |
_dumpTextures(const String &prefix, const String &suffix) | Ogre::Terrain |
_getCompositeMapMaterial() const | Ogre::Terrain |
_getDerivedResourceGroup() const | Ogre::Terrain |
_getMaterial() const | Ogre::Terrain |
_getMorphRequired() const | Ogre::Terrain |
_getNumIndexesForBatchSize(uint16 batchSize) | Ogre::Terrain | `[static]`
_getRootSceneNode() const | Ogre::Terrain |
_populateIndexBuffer(uint16 *pIndexes, uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain | `[static]`
_setCompositeMapRequired(bool compositeMap) | Ogre::Terrain |
_setLightMapRequired(bool lightMap, bool shadowsOnly=false) | Ogre::Terrain |
_setMorphRequired(bool morph) | Ogre::Terrain |
_setNormalMapRequired(bool normalMap) | Ogre::Terrain |
addLayer(Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain |
addLayer(uint8 index, Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain |
addQueryFlags(uint32 flags) | Ogre::Terrain |
ALIGN_X_Y enum value | Ogre::Terrain |
ALIGN_X_Z enum value | Ogre::Terrain |
ALIGN_Y_Z enum value | Ogre::Terrain |
Alignment enum name | Ogre::Terrain |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
BytePointerList typedef | Ogre::Terrain | `[protected]`
calculateCurrentLod(Viewport *vp) | Ogre::Terrain | `[protected]`
calculateHeightDeltas(const Rect &rect) | Ogre::Terrain |
calculateLightmap(const Rect &rect, const Rect &extraTargetRect, Rect &outFinalRect) | Ogre::Terrain |
calculateNormals(const Rect &rect, Rect &outFinalRect) | Ogre::Terrain |
canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::Terrain |
Ogre::WorkQueue::RequestHandler::canHandleRequest(const Request *req, const WorkQueue *srcQ) | Ogre::WorkQueue::RequestHandler | `[virtual]`
canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::Terrain |
Ogre::WorkQueue::ResponseHandler::canHandleResponse(const Response *res, const WorkQueue *srcQ) | Ogre::WorkQueue::ResponseHandler | `[virtual]`
checkDeclaration() | Ogre::Terrain | `[protected]`
checkLayers(bool includeGPUResources) | Ogre::Terrain | `[protected]`
checkQuadIntersection(int x, int y, const Ray &ray) | Ogre::Terrain | `[protected]`
clearGPUBlendChannel(uint8 index, uint channel) | Ogre::Terrain | `[protected]`
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace, Vector3 &outDir) const | Ogre::Terrain |
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace) const | Ogre::Terrain |
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace, Vector3 &outPos) const | Ogre::Terrain |
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace) const | Ogre::Terrain |
convertSpace(Space inSpace, const Vector3 &inVec, Space outSpace, Vector3 &outVec, bool translation) const | Ogre::Terrain | `[protected]`
convertTerrainToWorldAxes(Alignment align, const Vector3 &terrainVec, Vector3 *worldVec) | Ogre::Terrain | `[static]`
convertTerrainToWorldAxes(const Vector3 &inVec) const | Ogre::Terrain | `[protected]`
convertWorldToTerrainAxes(Alignment align, const Vector3 &worldVec, Vector3 *terrainVec) | Ogre::Terrain | `[static]`
convertWorldToTerrainAxes(const Vector3 &inVec) const | Ogre::Terrain | `[protected]`
copyBlendTextureChannel(uint8 srcIndex, uint8 srcChannel, uint8 destIndex, uint8 destChannel) | Ogre::Terrain | `[protected]`
copyGlobalOptions() | Ogre::Terrain | `[protected]`
createGPUBlendTextures() | Ogre::Terrain | `[protected]`
createLayerBlendMaps() | Ogre::Terrain | `[protected]`
createOrDestroyGPUColourMap() | Ogre::Terrain | `[protected]`
createOrDestroyGPUCompositeMap() | Ogre::Terrain | `[protected]`
createOrDestroyGPULightmap() | Ogre::Terrain | `[protected]`
createOrDestroyGPUNormalMap() | Ogre::Terrain | `[protected]`
deleteBlendMaps(uint8 lowIndex) | Ogre::Terrain | `[protected]`
DERIVED_DATA_ALL | Ogre::Terrain | `[static]`
DERIVED_DATA_DELTAS | Ogre::Terrain | `[static]`
DERIVED_DATA_LIGHTMAP | Ogre::Terrain | `[static]`
DERIVED_DATA_NORMALS | Ogre::Terrain | `[static]`
deriveUVMultipliers() | Ogre::Terrain | `[protected]`
determineLodLevels() | Ogre::Terrain | `[protected]`
dirty() | Ogre::Terrain |
dirtyLightmap() | Ogre::Terrain |
dirtyLightmapRect(const Rect &rect) | Ogre::Terrain |
dirtyRect(const Rect &rect) | Ogre::Terrain |
distributeVertexData() | Ogre::Terrain | `[protected]`
finaliseHeightDeltas(const Rect &rect, bool cpuData) | Ogre::Terrain |
finaliseLightmap(const Rect &rect, PixelBox *lightmapBox) | Ogre::Terrain |
finaliseNormals(const Rect &rect, PixelBox *normalsBox) | Ogre::Terrain |
freeCPUResources() | Ogre::Terrain | `[protected]`
freeGPUResources() | Ogre::Terrain | `[protected]`
freeTemporaryResources() | Ogre::Terrain |
getAABB() const | Ogre::Terrain |
getAlignment() const | Ogre::Terrain |
getBlendTextureCount() const | Ogre::Terrain |
getBlendTextureCount(uint8 numLayers) const | Ogre::Terrain |
getBlendTextureFormat(uint8 textureIndex, uint8 numLayers) | Ogre::Terrain | `[protected]`
getBlendTextureIndex(uint8 layerIndex) const | Ogre::Terrain |
getBlendTextureName(uint8 textureIndex) const | Ogre::Terrain |
getBoundingRadius() const | Ogre::Terrain |
getCompositeMap() const | Ogre::Terrain |
getCompositeMapMaterial() const | Ogre::Terrain |
getCompositeMapSize() const | Ogre::Terrain |
getDeltaBufVertexSize() const | Ogre::Terrain | `[protected]`
getDeltaData() | Ogre::Terrain |
getDeltaData(long x, long y) | Ogre::Terrain |
getEdgeRect(NeighbourIndex index, long range, Rect *outRect) | Ogre::Terrain | `[protected]`
getGlobalColourMap() const | Ogre::Terrain |
getGlobalColourMapEnabled() const | Ogre::Terrain |
getGlobalColourMapSize() const | Ogre::Terrain |
getGpuBufferAllocator() | Ogre::Terrain |
getHeightAtPoint(long x, long y) const | Ogre::Terrain |
getHeightAtTerrainPosition(Real x, Real y) | Ogre::Terrain |
getHeightAtWorldPosition(Real x, Real y, Real z) | Ogre::Terrain |
getHeightAtWorldPosition(const Vector3 &pos) | Ogre::Terrain |
getHeightData() const | Ogre::Terrain |
getHeightData(long x, long y) const | Ogre::Terrain |
getLayerBlendMap(uint8 layerIndex) | Ogre::Terrain |
getLayerBlendMapSize() const | Ogre::Terrain |
getLayerBlendTexture(uint8 index) | Ogre::Terrain |
getLayerBlendTextureIndex(uint8 layerIndex) | Ogre::Terrain |
getLayerCount() const | Ogre::Terrain |
getLayerDeclaration() const | Ogre::Terrain |
getLayerTextureName(uint8 layerIndex, uint8 samplerIndex) const | Ogre::Terrain |
getLayerUVMultiplier(uint8 index) const | Ogre::Terrain |
getLayerWorldSize(uint8 index) const | Ogre::Terrain |
getLightmap() const | Ogre::Terrain |
getLightmapSize() const | Ogre::Terrain |
getLODLevelWhenVertexEliminated(long x, long y) | Ogre::Terrain |
getLODLevelWhenVertexEliminated(long rowOrColulmn) | Ogre::Terrain |
getMaterial() const | Ogre::Terrain |
getMaterialName() const | Ogre::Terrain |
getMaxBatchSize() const | Ogre::Terrain |
getMaxHeight() const | Ogre::Terrain |
getMaxLayers() const | Ogre::Terrain |
getMinBatchSize() const | Ogre::Terrain |
getMinHeight() const | Ogre::Terrain |
getNeighbour(NeighbourIndex index) | Ogre::Terrain |
getNeighbourEdgeRect(NeighbourIndex index, const Rect &inRect, Rect *outRect) | Ogre::Terrain | `[protected]`
getNeighbourIndex(long offsetx, long offsety) | Ogre::Terrain | `[static]`
getNeighbourPoint(NeighbourIndex index, long x, long y, long *outx, long *outy) | Ogre::Terrain | `[protected]`
getNeighbourPointOverflow(long x, long y, NeighbourIndex *outindex, long *outx, long *outy) | Ogre::Terrain | `[protected]`
getNumLodLevels() const | Ogre::Terrain |
getNumLodLevelsPerLeaf() const | Ogre::Terrain |
getOppositeNeighbour(NeighbourIndex index) | Ogre::Terrain | `[static]`
getPoint(long x, long y, Vector3 *outpos) | Ogre::Terrain |
getPoint(long x, long y, float height, Vector3 *outpos) | Ogre::Terrain |
getPointAlign(long x, long y, Alignment align, Vector3 *outpos) | Ogre::Terrain | `[protected]`
getPointAlign(long x, long y, float height, Alignment align, Vector3 *outpos) | Ogre::Terrain | `[protected]`
getPointFromSelfOrNeighbour(long x, long y, Vector3 *outpos) | Ogre::Terrain |
getPosition(const Vector3 &TSpos, Vector3 *outWSpos) | Ogre::Terrain |
getPosition(Real x, Real y, Real z, Vector3 *outWSpos) | Ogre::Terrain |
getPosition() const | Ogre::Terrain |
getPositionAlign(const Vector3 &TSpos, Alignment align, Vector3 *outWSpos) | Ogre::Terrain |
getPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outWSpos) | Ogre::Terrain |
getPositionBufVertexSize() const | Ogre::Terrain | `[protected]`
getQuadTree() | Ogre::Terrain |
getQueryFlags(void) const | Ogre::Terrain |
getRenderQueueGroup(void) const | Ogre::Terrain |
getResolutionAtLod(uint16 lodLevel) | Ogre::Terrain |
getResourceGroup() const | Ogre::Terrain |
getSceneManager() const | Ogre::Terrain |
getSize() const | Ogre::Terrain |
getSkirtSize() const | Ogre::Terrain |
getTerrainNormalMap() const | Ogre::Terrain |
getTerrainPosition(const Vector3 &WSpos, Vector3 *outTSpos) | Ogre::Terrain |
getTerrainPosition(Real x, Real y, Real z, Vector3 *outTSpos) | Ogre::Terrain |
getTerrainPositionAlign(const Vector3 &WSpos, Alignment align, Vector3 *outTSpos) | Ogre::Terrain |
getTerrainPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outTSpos) | Ogre::Terrain |
getTerrainVector(const Vector3 &inVec, Vector3 *outVec) | Ogre::Terrain |
getTerrainVector(Real x, Real y, Real z, Vector3 *outVec) | Ogre::Terrain |
getTerrainVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) | Ogre::Terrain |
getTerrainVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) | Ogre::Terrain |
getVector(const Vector3 &inVec, Vector3 *outVec) | Ogre::Terrain |
getVector(Real x, Real y, Real z, Vector3 *outVec) | Ogre::Terrain |
getVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) | Ogre::Terrain |
getVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) | Ogre::Terrain |
getVisibilityFlags(void) const | Ogre::Terrain |
getWorldAABB() const | Ogre::Terrain |
getWorldSize() const | Ogre::Terrain |
handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ) | Ogre::Terrain |
Ogre::WorkQueue::RequestHandler::handleRequest(const Request *req, const WorkQueue *srcQ)=0 | Ogre::WorkQueue::RequestHandler | `[pure virtual]`
handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ) | Ogre::Terrain |
Ogre::WorkQueue::ResponseHandler::handleResponse(const Response *res, const WorkQueue *srcQ)=0 | Ogre::WorkQueue::ResponseHandler | `[pure virtual]`
isDerivedDataUpdateInProgress() const | Ogre::Terrain |
isHeightDataModified() const | Ogre::Terrain |
isLoaded() const | Ogre::Terrain |
isModified() const | Ogre::Terrain |
LayerInstanceList typedef | Ogre::Terrain |
Listener() | Ogre::SceneManager::Listener |
load(const String &filename) | Ogre::Terrain |
load(StreamSerialiser &stream) | Ogre::Terrain |
load() | Ogre::Terrain |
LOCAL_SPACE enum value | Ogre::Terrain |
LOD_MORPH_CUSTOM_PARAM | Ogre::Terrain | `[static]`
mAlign | Ogre::Terrain | `[protected]`
mBase | Ogre::Terrain | `[protected]`
mBlendTextureList | Ogre::Terrain | `[protected]`
mColourMap | Ogre::Terrain | `[protected]`
mCompositeMap | Ogre::Terrain | `[protected]`
mCompositeMapDirtyRect | Ogre::Terrain | `[protected]`
mCompositeMapDirtyRectLightmapUpdate | Ogre::Terrain | `[protected]`
mCompositeMapMaterial | Ogre::Terrain | `[mutable, protected]`
mCompositeMapRequired | Ogre::Terrain | `[protected]`
mCompositeMapSize | Ogre::Terrain | `[protected]`
mCompositeMapSizeActual | Ogre::Terrain | `[protected]`
mCompositeMapUpdateCountdown | Ogre::Terrain | `[protected]`
mCpuBlendMapStorage | Ogre::Terrain | `[protected]`
mCpuColourMapStorage | Ogre::Terrain | `[protected]`
mCpuCompositeMapStorage | Ogre::Terrain | `[protected]`
mCpuLightmapStorage | Ogre::Terrain | `[protected]`
mCpuTerrainNormalMap | Ogre::Terrain | `[protected]`
mCustomGpuBufferAllocator | Ogre::Terrain | `[protected]`
mDefaultGpuBufferAllocator | Ogre::Terrain | `[protected]`
mDeltaData | Ogre::Terrain | `[protected]`
mDerivedDataUpdateInProgress | Ogre::Terrain | `[protected]`
mDerivedUpdatePendingMask | Ogre::Terrain | `[protected]`
mDirtyDerivedDataRect | Ogre::Terrain | `[protected]`
mDirtyGeometryRect | Ogre::Terrain | `[protected]`
mDirtyGeometryRectForNeighbours | Ogre::Terrain | `[protected]`
mDirtyLightmapFromNeighboursRect | Ogre::Terrain | `[protected]`
mGlobalColourMapEnabled | Ogre::Terrain | `[protected]`
mGlobalColourMapSize | Ogre::Terrain | `[protected]`
mHeightData | Ogre::Terrain | `[protected]`
mHeightDataModified | Ogre::Terrain | `[protected]`
mIsLoaded | Ogre::Terrain | `[protected]`
mLastLODCamera | Ogre::Terrain | `[protected]`
mLastLODFrame | Ogre::Terrain | `[protected]`
mLastMillis | Ogre::Terrain | `[protected]`
mLastViewportHeight | Ogre::Terrain | `[protected]`
mLayerBlendMapList | Ogre::Terrain | `[protected]`
mLayerBlendMapSize | Ogre::Terrain | `[protected]`
mLayerBlendMapSizeActual | Ogre::Terrain | `[protected]`
mLayerDecl | Ogre::Terrain | `[protected]`
mLayers | Ogre::Terrain | `[protected]`
mLayerUVMultiplier | Ogre::Terrain | `[protected]`
mLightmap | Ogre::Terrain | `[protected]`
mLightMapRequired | Ogre::Terrain | `[protected]`
mLightMapShadowsOnly | Ogre::Terrain | `[protected]`
mLightmapSize | Ogre::Terrain | `[protected]`
mLightmapSizeActual | Ogre::Terrain | `[protected]`
mLodMorphRequired | Ogre::Terrain | `[protected]`
mMaterial | Ogre::Terrain | `[mutable, protected]`
mMaterialDirty | Ogre::Terrain | `[mutable, protected]`
mMaterialGenerationCount | Ogre::Terrain | `[mutable, protected]`
mMaterialGenerator | Ogre::Terrain | `[mutable, protected]`
mMaterialName | Ogre::Terrain | `[protected]`
mMaterialParamsDirty | Ogre::Terrain | `[mutable, protected]`
mMaxBatchSize | Ogre::Terrain | `[protected]`
mMinBatchSize | Ogre::Terrain | `[protected]`
mModified | Ogre::Terrain | `[protected]`
mNeighbours | Ogre::Terrain | `[protected]`
mNormalMapRequired | Ogre::Terrain | `[protected]`
mNumLodLevels | Ogre::Terrain | `[protected]`
mNumLodLevelsPerLeafNode | Ogre::Terrain | `[protected]`
mPos | Ogre::Terrain | `[protected]`
mQuadTree | Ogre::Terrain | `[protected]`
mQueryFlags | Ogre::Terrain | `[protected]`
mRenderQueueGroup | Ogre::Terrain | `[protected]`
mResourceGroup | Ogre::Terrain | `[protected]`
mRootNode | Ogre::Terrain | `[protected]`
msBlendTextureGenerator | Ogre::Terrain | `[protected, static]`
mScale | Ogre::Terrain | `[protected]`
mSceneMgr | Ogre::Terrain | `[protected]`
msCompositeMapNameGenerator | Ogre::Terrain | `[protected, static]`
mSize | Ogre::Terrain | `[protected]`
mSkirtSize | Ogre::Terrain | `[protected]`
msLightmapNameGenerator | Ogre::Terrain | `[protected, static]`
msNormalMapNameGenerator | Ogre::Terrain | `[protected, static]`
mTerrainNormalMap | Ogre::Terrain | `[protected]`
mTreeDepth | Ogre::Terrain | `[protected]`
mVisibilityFlags | Ogre::Terrain | `[protected]`
mWorkQueueChannel | Ogre::Terrain | `[protected]`
mWorldSize | Ogre::Terrain | `[protected]`
NEIGHBOUR_COUNT enum value | Ogre::Terrain |
NEIGHBOUR_EAST enum value | Ogre::Terrain |
NEIGHBOUR_NORTH enum value | Ogre::Terrain |
NEIGHBOUR_NORTHEAST enum value | Ogre::Terrain |
NEIGHBOUR_NORTHWEST enum value | Ogre::Terrain |
NEIGHBOUR_SOUTH enum value | Ogre::Terrain |
NEIGHBOUR_SOUTHEAST enum value | Ogre::Terrain |
NEIGHBOUR_SOUTHWEST enum value | Ogre::Terrain |
NEIGHBOUR_WEST enum value | Ogre::Terrain |
NeighbourIndex enum name | Ogre::Terrain |
neighbourModified(NeighbourIndex index, const Rect &edgerect, const Rect &shadowrect) | Ogre::Terrain |
notifyNeighbours() | Ogre::Terrain |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
POINT_SPACE enum value | Ogre::Terrain |
postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v) | Ogre::SceneManager::Listener | `[virtual]`
preFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v) | Ogre::Terrain |
Ogre::SceneManager::Listener::preFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v) | Ogre::SceneManager::Listener | `[virtual]`
prepare(const String &filename) | Ogre::Terrain |
prepare(StreamSerialiser &stream) | Ogre::Terrain |
prepare(const ImportData &importData) | Ogre::Terrain |
rayIntersects(const Ray &ray, bool cascadeToNeighbours=false, Real distanceLimit=0) | Ogre::Terrain |
raySelectNeighbour(const Ray &ray, Real distanceLimit=0) | Ogre::Terrain |
readLayerDeclaration(StreamSerialiser &ser, TerrainLayerDeclaration &targetdecl) | Ogre::Terrain | `[static]`
readLayerInstanceList(StreamSerialiser &ser, size_t numSamplers, Terrain::LayerInstanceList &targetlst) | Ogre::Terrain | `[static]`
RealVector typedef | Ogre::Terrain |
removeLayer(uint8 index) | Ogre::Terrain |
removeQueryFlags(uint32 flags) | Ogre::Terrain |
replaceLayer(uint8 index, bool keepBlends, Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain |
RequestHandler() | Ogre::WorkQueue::RequestHandler |
ResponseHandler() | Ogre::WorkQueue::ResponseHandler |
save(const String &filename) | Ogre::Terrain |
save(StreamSerialiser &stream) | Ogre::Terrain |
sceneManagerDestroyed(SceneManager *source) | Ogre::Terrain |
Ogre::SceneManager::Listener::sceneManagerDestroyed(SceneManager *source) | Ogre::SceneManager::Listener | `[virtual]`
setGlobalColourMapEnabled(bool enabled, uint16 size=0) | Ogre::Terrain |
setGpuBufferAllocator(GpuBufferAllocator *alloc) | Ogre::Terrain |
setHeightAtPoint(long x, long y, float h) | Ogre::Terrain |
setLayerTextureName(uint8 layerIndex, uint8 samplerIndex, const String &textureName) | Ogre::Terrain |
setLayerWorldSize(uint8 index, Real size) | Ogre::Terrain |
setNeighbour(NeighbourIndex index, Terrain *neighbour, bool recalculate=false, bool notifyOther=true) | Ogre::Terrain |
setPosition(const Vector3 &pos) | Ogre::Terrain |
setQueryFlags(uint32 flags) | Ogre::Terrain |
setRenderQueueGroup(uint8 grp) | Ogre::Terrain |
setResourceGroup(const String &resGroup) | Ogre::Terrain |
setVisibilityFlags(uint32 flags) | Ogre::Terrain |
shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration) | Ogre::SceneManager::Listener | `[virtual]`
shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum) | Ogre::SceneManager::Listener | `[virtual]`
shadowTexturesUpdated(size_t numberOfShadowTextures) | Ogre::SceneManager::Listener | `[virtual]`
shiftDownGPUBlendChannels(uint8 index) | Ogre::Terrain | `[protected]`
shiftUpGPUBlendChannels(uint8 index) | Ogre::Terrain | `[protected]`
sortLightsAffectingFrustum(LightList &lightList) | Ogre::SceneManager::Listener | `[virtual]`
Space enum name | Ogre::Terrain |
Terrain(SceneManager *sm) | Ogre::Terrain |
TERRAIN_CHUNK_ID | Ogre::Terrain | `[static]`
TERRAIN_CHUNK_VERSION | Ogre::Terrain | `[static]`
TERRAIN_MAX_BATCH_SIZE | Ogre::Terrain | `[static]`
TERRAIN_SPACE enum value | Ogre::Terrain |
TERRAINDERIVEDDATA_CHUNK_ID | Ogre::Terrain | `[static]`
TERRAINDERIVEDDATA_CHUNK_VERSION | Ogre::Terrain | `[static]`
TERRAINLAYERDECLARATION_CHUNK_ID | Ogre::Terrain | `[static]`
TERRAINLAYERDECLARATION_CHUNK_VERSION | Ogre::Terrain | `[static]`
TERRAINLAYERINSTANCE_CHUNK_ID | Ogre::Terrain | `[static]`
TERRAINLAYERINSTANCE_CHUNK_VERSION | Ogre::Terrain | `[static]`
TERRAINLAYERSAMPLER_CHUNK_ID | Ogre::Terrain | `[static]`
TERRAINLAYERSAMPLER_CHUNK_VERSION | Ogre::Terrain | `[static]`
TERRAINLAYERSAMPLERELEMENT_CHUNK_ID | Ogre::Terrain | `[static]`
TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSION | Ogre::Terrain | `[static]`
TexturePtrList typedef | Ogre::Terrain | `[protected]`
unload() | Ogre::Terrain |
unprepare() | Ogre::Terrain |
update(bool synchronous=false) | Ogre::Terrain |
updateBaseScale() | Ogre::Terrain | `[protected]`
updateCompositeMap() | Ogre::Terrain |
updateCompositeMapWithDelay(Real delay=2) | Ogre::Terrain |
updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF) | Ogre::Terrain |
updateDerivedDataImpl(const Rect &rect, const Rect &lightmapExtraRect, bool synchronous, uint8 typeMask) | Ogre::Terrain | `[protected]`
updateGeometry() | Ogre::Terrain |
waitForDerivedProcesses() | Ogre::Terrain | `[protected]`
widenRectByVector(const Vector3 &vec, const Rect &inRect, Rect &outRect) | Ogre::Terrain |
widenRectByVector(const Vector3 &vec, const Rect &inRect, Real minHeight, Real maxHeight, Rect &outRect) | Ogre::Terrain |
WORKQUEUE_DERIVED_DATA_REQUEST | Ogre::Terrain | `[static]`
WORLD_SPACE enum value | Ogre::Terrain |
writeLayerDeclaration(const TerrainLayerDeclaration &decl, StreamSerialiser &ser) | Ogre::Terrain | `[static]`
writeLayerInstanceList(const Terrain::LayerInstanceList &lst, StreamSerialiser &ser) | Ogre::Terrain | `[static]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~Listener() | Ogre::SceneManager::Listener | `[virtual]`
~RequestHandler() | Ogre::WorkQueue::RequestHandler | `[virtual]`
~ResponseHandler() | Ogre::WorkQueue::ResponseHandler | `[virtual]`
~Terrain() | Ogre::Terrain | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:25:04