OGRE: Member List - OGRE Documentation

# Ogre::Light Member List

This is the complete list of members for Ogre::Light, including all inherited members.

_calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light |
_deriveShadowFarClipDistance(const Camera *maincam) const | Ogre::Light |
_deriveShadowNearClipDistance(const Camera *maincam) const | Ogre::Light |
_getAnimableValueNames(void) | Ogre::AnimableObject | `[protected]`
_getCreator(void) const | Ogre::MovableObject | `[virtual]`
_getFrustumClipVolumes(const Camera *const cam) const | Ogre::Light | `[virtual]`
_getIndexInFrame() const | Ogre::Light |
_getLightList() | Ogre::MovableObject | `[virtual]`
_getManager(void) const | Ogre::MovableObject | `[virtual]`
_getNearClipVolume(const Camera *const cam) const | Ogre::Light | `[virtual]`
_getParentNodeFullTransform(void) const | Ogre::MovableObject | `[virtual]`
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::Light | `[virtual]`
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | `[virtual]`
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | `[virtual]`
_notifyIndexInFrame(size_t i) | Ogre::Light |
_notifyManager(SceneManager *man) | Ogre::MovableObject | `[virtual]`
_notifyMoved(void) | Ogre::Light | `[virtual]`
_setCameraRelative(Camera *cam) | Ogre::Light |
_updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Light | `[virtual]`
_updateRenderQueue(RenderQueue *queue) | Ogre::Light | `[virtual]`
addQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
AnimableDictionaryMap typedef | Ogre::AnimableObject | `[protected]`
AnimableObject() | Ogre::AnimableObject |
createAnimableDictionary(void) const | Ogre::AnimableObject | `[protected]`
createAnimableValue(const String &valueName) | Ogre::Light |
Ogre::MovableObject::createAnimableValue(const String &valueName) | Ogre::AnimableObject | `[virtual]`
CustomParameterMap typedef | Ogre::Light | `[protected]`
detachFromParent(void) | Ogre::MovableObject | `[virtual]`
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | `[protected, virtual]`
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | `[static]`
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | `[protected, virtual]`
getAnimableDictionaryName(void) const | Ogre::Light | `[protected]`
Ogre::MovableObject::getAnimableDictionaryName(void) const | Ogre::AnimableObject | `[protected, virtual]`
getAnimableValueNames(void) const | Ogre::AnimableObject |
getAs4DVector(bool cameraRelativeIfSet=false) const | Ogre::Light |
getAttenuationConstant(void) const | Ogre::Light |
getAttenuationLinear(void) const | Ogre::Light |
getAttenuationQuadric(void) const | Ogre::Light |
getAttenuationRange(void) const | Ogre::Light |
getBoundingBox(void) const | Ogre::Light | `[virtual]`
getBoundingRadius(void) const | Ogre::Light | `[virtual]`
getCastShadows(void) const | Ogre::MovableObject |
Ogre::ShadowCaster::getCastShadows(void) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getCustomParameter(uint16 index) const | Ogre::Light |
getCustomShadowCameraSetup(void) const | Ogre::Light |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject |
Ogre::ShadowCaster::getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getDefaultQueryFlags() | Ogre::MovableObject | `[static]`
getDefaultVisibilityFlags() | Ogre::MovableObject | `[static]`
getDerivedDirection(void) const | Ogre::Light |
getDerivedPosition(bool cameraRelativeIfSet=false) const | Ogre::Light |
getDiffuseColour(void) const | Ogre::Light |
getDirection(void) const | Ogre::Light |
getEdgeList(void) | Ogre::MovableObject |
Ogre::ShadowCaster::getEdgeList(void)=0 | Ogre::ShadowCaster | `[pure virtual]`
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | `[protected]`
getLightCapBounds(void) const | Ogre::MovableObject |
Ogre::ShadowCaster::getLightCapBounds(void) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getLightMask() const | Ogre::MovableObject | `[virtual]`
getListener(void) const | Ogre::MovableObject | `[virtual]`
getMovableType(void) const | Ogre::Light | `[virtual]`
getName(void) const | Ogre::MovableObject | `[virtual]`
getParentNode(void) const | Ogre::MovableObject | `[virtual]`
getParentSceneNode(void) const | Ogre::MovableObject | `[virtual]`
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject |
Ogre::ShadowCaster::getPointExtrusionDistance(const Light *l) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getPosition(void) const | Ogre::Light |
getPowerScale(void) const | Ogre::Light |
getQueryFlags(void) const | Ogre::MovableObject | `[virtual]`
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | `[virtual]`
getRenderQueueGroup(void) const | Ogre::MovableObject | `[virtual]`
getShadowFarClipDistance() const | Ogre::Light |
getShadowFarDistance(void) const | Ogre::Light |
getShadowFarDistanceSquared(void) const | Ogre::Light |
getShadowNearClipDistance() const | Ogre::Light |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject |
Ogre::ShadowCaster::getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)=0 | Ogre::ShadowCaster | `[pure virtual]`
getSpecularColour(void) const | Ogre::Light |
getSpotlightFalloff(void) const | Ogre::Light |
getSpotlightInnerAngle(void) const | Ogre::Light |
getSpotlightOuterAngle(void) const | Ogre::Light |
getType(void) const | Ogre::Light |
getTypeFlags(void) const | Ogre::Light | `[virtual]`
getUserAny(void) const | Ogre::MovableObject | `[virtual]`
getUserObjectBindings() | Ogre::MovableObject |
getUserObjectBindings() const | Ogre::MovableObject |
getVisibilityFlags(void) const | Ogre::MovableObject | `[virtual]`
getVisible(void) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | `[virtual]`
Ogre::ShadowCaster::getWorldBoundingBox(bool derive=false) const =0 | Ogre::ShadowCaster | `[pure virtual]`
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | `[virtual]`
hasEdgeList(void) | Ogre::MovableObject |
Ogre::ShadowCaster::hasEdgeList(void)=0 | Ogre::ShadowCaster | `[pure virtual]`
initialiseAnimableDictionary(StringVector &vec) const | Ogre::Light | `[protected]`
Ogre::MovableObject::initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | `[protected, virtual]`
isAttached(void) const | Ogre::MovableObject | `[virtual]`
isDebugDisplayEnabled(void) const | Ogre::MovableObject | `[virtual]`
isInScene(void) const | Ogre::MovableObject | `[virtual]`
isParentTagPoint() const | Ogre::MovableObject | `[virtual]`
isVisible(void) const | Ogre::MovableObject | `[virtual]`
Light() | Ogre::Light |
Light(const String &name) | Ogre::Light |
LightTypes enum name | Ogre::Light |
LT_DIRECTIONAL enum value | Ogre::Light |
LT_POINT enum value | Ogre::Light |
LT_SPOTLIGHT enum value | Ogre::Light |
mAttenuationConst | Ogre::Light | `[protected]`
mAttenuationLinear | Ogre::Light | `[protected]`
mAttenuationQuad | Ogre::Light | `[protected]`
mBeyondFarDistance | Ogre::MovableObject | `[protected]`
mCameraToBeRelativeTo | Ogre::Light | `[protected]`
mCastShadows | Ogre::MovableObject | `[protected]`
mCreator | Ogre::MovableObject | `[protected]`
mCustomParameters | Ogre::Light | `[protected]`
mCustomShadowCameraSetup | Ogre::Light | `[mutable, protected]`
mDebugDisplay | Ogre::MovableObject | `[protected]`
mDerivedCamRelativeDirty | Ogre::Light | `[mutable, protected]`
mDerivedCamRelativePosition | Ogre::Light | `[mutable, protected]`
mDerivedDirection | Ogre::Light | `[mutable, protected]`
mDerivedPosition | Ogre::Light | `[mutable, protected]`
mDerivedTransformDirty | Ogre::Light | `[mutable, protected]`
mDiffuse | Ogre::Light | `[protected]`
mDirection | Ogre::Light | `[protected]`
mFrustumClipVolumes | Ogre::Light | `[mutable, protected]`
mIndexInFrame | Ogre::Light | `[protected]`
mLightList | Ogre::MovableObject | `[mutable, protected]`
mLightListUpdated | Ogre::MovableObject | `[mutable, protected]`
mLightMask | Ogre::MovableObject | `[protected]`
mLightType | Ogre::Light | `[protected]`
mListener | Ogre::MovableObject | `[protected]`
mManager | Ogre::MovableObject | `[protected]`
mName | Ogre::MovableObject | `[protected]`
mNearClipVolume | Ogre::Light | `[mutable, protected]`
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
mOwnShadowFarDist | Ogre::Light | `[protected]`
mParentIsTagPoint | Ogre::MovableObject | `[protected]`
mParentNode | Ogre::MovableObject | `[protected]`
mPosition | Ogre::Light | `[protected]`
mPowerScale | Ogre::Light | `[protected]`
mQueryFlags | Ogre::MovableObject | `[protected]`
mRange | Ogre::Light | `[protected]`
mRenderingDisabled | Ogre::MovableObject | `[protected]`
mRenderQueueID | Ogre::MovableObject | `[protected]`
mRenderQueueIDSet | Ogre::MovableObject | `[protected]`
mRenderQueuePriority | Ogre::MovableObject | `[protected]`
mRenderQueuePrioritySet | Ogre::MovableObject | `[protected]`
msAnimableDictionary | Ogre::AnimableObject | `[protected, static]`
msDefaultQueryFlags | Ogre::MovableObject | `[protected, static]`
msDefaultVisibilityFlags | Ogre::MovableObject | `[protected, static]`
mShadowFarClipDist | Ogre::Light | `[protected]`
mShadowFarDist | Ogre::Light | `[protected]`
mShadowFarDistSquared | Ogre::Light | `[protected]`
mShadowNearClipDist | Ogre::Light | `[protected]`
msMovableType | Ogre::Light | `[protected, static]`
mSpecular | Ogre::Light | `[protected]`
mSpotFalloff | Ogre::Light | `[protected]`
mSpotInner | Ogre::Light | `[protected]`
mSpotOuter | Ogre::Light | `[protected]`
mSquaredUpperDistance | Ogre::MovableObject | `[protected]`
mUpperDistance | Ogre::MovableObject | `[protected]`
mUserObjectBindings | Ogre::MovableObject | `[protected]`
mVisibilityFlags | Ogre::MovableObject | `[protected]`
mVisible | Ogre::MovableObject | `[protected]`
mWorldAABB | Ogre::MovableObject | `[mutable, protected]`
mWorldBoundingSphere | Ogre::MovableObject | `[mutable, protected]`
mWorldDarkCapBounds | Ogre::MovableObject | `[mutable, protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
queryLights(void) const | Ogre::MovableObject | `[virtual]`
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
resetCustomShadowCameraSetup(void) | Ogre::Light |
resetShadowFarDistance(void) | Ogre::Light |
setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light |
setCastShadows(bool enabled) | Ogre::MovableObject |
setCustomParameter(uint16 index, const Vector4 &value) | Ogre::Light |
setCustomShadowCameraSetup(const ShadowCameraSetupPtr &customShadowSetup) | Ogre::Light |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | `[virtual]`
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light |
setDiffuseColour(const ColourValue &colour) | Ogre::Light |
setDirection(Real x, Real y, Real z) | Ogre::Light |
setDirection(const Vector3 &vec) | Ogre::Light |
setLightMask(uint32 lightMask) | Ogre::MovableObject | `[virtual]`
setListener(Listener *listener) | Ogre::MovableObject | `[virtual]`
setPosition(Real x, Real y, Real z) | Ogre::Light |
setPosition(const Vector3 &vec) | Ogre::Light |
setPowerScale(Real power) | Ogre::Light |
setQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setRenderingDistance(Real dist) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | `[virtual]`
setShadowFarClipDistance(Real farClip) | Ogre::Light |
setShadowFarDistance(Real distance) | Ogre::Light |
setShadowNearClipDistance(Real nearClip) | Ogre::Light |
setSpecularColour(Real red, Real green, Real blue) | Ogre::Light |
setSpecularColour(const ColourValue &colour) | Ogre::Light |
setSpotlightFalloff(Real val) | Ogre::Light |
setSpotlightInnerAngle(const Radian &val) | Ogre::Light |
setSpotlightOuterAngle(const Radian &val) | Ogre::Light |
setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light |
setType(LightTypes type) | Ogre::Light |
setUserAny(const Any &anything) | Ogre::MovableObject | `[virtual]`
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setVisible(bool visible) | Ogre::Light | `[virtual]`
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
tempSquareDist | Ogre::Light |
update(void) const | Ogre::Light | `[protected, virtual]`
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | `[protected, virtual]`
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::Light | `[virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~AnimableObject() | Ogre::AnimableObject | `[virtual]`
~Light() | Ogre::Light |
~MovableObject() | Ogre::MovableObject | `[virtual]`
~ShadowCaster() | Ogre::ShadowCaster | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Wed Nov 3 2010 19:24:56