<Type Name="PermissionState" FullName="System.Security.Permissions.PermissionState" FullNameSP="System_Security_Permissions_PermissionState" Maintainer="ecma">
  <TypeSignature Language="ILASM" Value=".class public sealed serializable PermissionState extends System.Enum" />
  <TypeSignature Language="C#" Value="public enum PermissionState" />
  <MemberOfLibrary>BCL</MemberOfLibrary>
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Docs>
    <summary>
      <para> Represents a value specifying whether an entity, at
 creation, should have full or no access to resources.</para>
    </summary>
    <remarks>
      <block subset="none" type="note">
        <para> Code access permission objects supply a constructor that takes a <see cref="T:System.Security.Permissions.PermissionState" /> value specifying that the new
 instance is either fully restricted (<see cref="F:System.Security.Permissions.PermissionState.None" />) or unrestricted (<see cref="F:System.Security.Permissions.PermissionState.Unrestricted" />). A fully restricted permission
 object disallows access to a resource; an unrestricted permission object allows
 full access to a resource. For example, a fully restricted <see cref="T:System.Security.Permissions.FileIOPermission" /> object disallows access to files
 and directories, while an unrestricted object of the same
 
 type allows full access to all
 files and directories in the file system.</para>
      </block>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName="None">
      <MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Security.Permissions.PermissionState None = 0" />
      <MemberSignature Language="C#" Value="None" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.Permissions.PermissionState</ReturnType>
      </ReturnValue>
      <Parameters />
      <MemberValue>None</MemberValue>
      <Docs>
        <summary>
          <para>Specifies access to the resource protected
 by the permission is not allowed.</para>
        </summary>
        <remarks>To be added.</remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Unrestricted">
      <MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Security.Permissions.PermissionState Unrestricted = 1" />
      <MemberSignature Language="C#" Value="Unrestricted" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.Permissions.PermissionState</ReturnType>
      </ReturnValue>
      <Parameters />
      <MemberValue>Unrestricted</MemberValue>
      <Docs>
        <summary>
          <para> Specifies full access to the resource protected by the permission.</para>
        </summary>
        <remarks>To be added.</remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
  <TypeExcluded>0</TypeExcluded>
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
</Type>
