<Type Name="IAsyncResult" FullName="System.IAsyncResult" FullNameSP="System_IAsyncResult" Maintainer="ecma">
  <TypeSignature Language="ILASM" Value=".class interface public abstract IAsyncResult" />
  <TypeSignature Language="C#" Value="public interface IAsyncResult" />
  <MemberOfLibrary>BCL</MemberOfLibrary>
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Docs>
    <summary>
      <para> Supported by objects
      that represent the state
      of an asynchronous operation.
      </para>
    </summary>
    <remarks>
      <para>An object that supports the <see cref="T:System.IAsyncResult" />
interface stores state information for an asynchronous operation, and provides a
synchronization object to allow threads to be signaled when the operation
completes.</para>
      <para>
        <see cref="T:System.IAsyncResult" /> objects are returned by methods that begin
asynchronous operations, such as <see cref="M:System.IO.FileStream.BeginRead(System.Byte[],System.Int32,System.Int32,System.AsyncCallback,System.Object)" />, and are passed to methods used to
complete asynchronous operations, such as <see cref="M:System.IO.FileStream.EndRead(System.IAsyncResult)" />. <see cref="T:System.IAsyncResult" />
objects are also passed to methods invoked by <see cref="T:System.AsyncCallback" /> delegates
when an asynchronous operation completes.</para>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName="AsyncState">
      <MemberSignature Language="ILASM" Value=".property object AsyncState { public hidebysig virtual abstract specialname object get_AsyncState() }" />
      <MemberSignature Language="C#" Value="public object AsyncState { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para> Gets the user-provided state object supplied at the time the asynchronous
      operation was started.
      </para>
        </summary>
        <value>
          <para>The supplied <see cref="T:System.Object" />.</para>
        </value>
        <remarks>
          <block subset="none" type="behaviors">
            <para> The object returned by this property is required to be
         the object specified as the last parameter to methods that begin asynchronous
         operations, such as <see cref="M:System.IO.FileStream.BeginRead(System.Byte[],System.Int32,System.Int32,System.AsyncCallback,System.Object)" />.</para>
            <para>This property is read-only.</para>
          </block>
          <para>
            <block subset="none" type="overrides">
      
      Implement this property to allow the caller of an
      asynchronous operation to obtain an application-defined object specified at the
      start of the operation.
      </block>
          </para>
          <para>
            <block subset="none" type="usage"> The object returned by
      
      this property can be used to pass state information for
      the asynchronous operation to a <see cref="T:System.AsyncCallback" />
      delegate.
      </block>
          </para>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="AsyncWaitHandle">
      <MemberSignature Language="ILASM" Value=".property class System.Threading.WaitHandle AsyncWaitHandle { public hidebysig virtual abstract specialname class System.Threading.WaitHandle get_AsyncWaitHandle() }" />
      <MemberSignature Language="C#" Value="public System.Threading.WaitHandle AsyncWaitHandle { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Threading.WaitHandle</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para> Gets a <see cref="T:System.Threading.WaitHandle" /> that can be used to block a thread until an asynchronous
   operation completes.</para>
        </summary>
        <value>
          <para>A <see cref="T:System.Threading.WaitHandle" /> that is signaled when an asynchronous operation completes.</para>
        </value>
        <remarks>
          <block subset="none" type="behaviors">
            <para>The object returned by <see cref="P:System.IAsyncResult.AsyncWaitHandle" /> can be allocated in advance or on demand. However, once
      allocated it is required to be kept alive until the user calls a method that
      ends the asynchronous operation, such as <see cref="M:System.IO.FileStream.EndRead(System.IAsyncResult)" />.
      Only after the operation completes or is canceled, can the object be disposed
      of.</para>
            <para>
              <block subset="none" type="note">
                <see langword="WaitHandle" /> supplies methods that support waiting 
   for synchronization objects to become signaled, such as <see cref="M:System.Threading.WaitHandle.WaitOne(System.Int32,System.Boolean)" />
   .</block>
            </para>
            <para>This property is read-only.</para>
          </block>
          <block subset="none" type="usage">
            <para>Clients that wait for the operation to complete (as
      opposed to polling), use this property to obtain a synchronization object to
      wait on.</para>
          </block>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CompletedSynchronously">
      <MemberSignature Language="ILASM" Value=".property bool CompletedSynchronously { public hidebysig virtual abstract specialname bool get_CompletedSynchronously() }" />
      <MemberSignature Language="C#" Value="public bool CompletedSynchronously { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para> Gets a <see cref="T:System.Boolean" /> 
value that specifies whether the
asynchronous operation completed synchronously.</para>
        </summary>
        <value>
          <para>
            <see langword="true" /> if the operation synchronously;
   otherwise <see langword="false" />. </para>
        </value>
        <remarks>
          <block subset="none" type="behaviors">
            <para> 
         As described above.</para>
            <para>
              <block subset="none" type="note">Most 
         implementations of the <see cref="T:System.IAsyncResult" /> interface will not use this property, and should return
      <see langword="false" /> 
      .</block>
            </para>
            <para>This property is read-only.</para>
          </block>
          <para>
            <block subset="none" type="usage">
   Use this property to determine if the asynchronous
   operation completed synchronously. For example, this property can return
<see langword="true" /> for an asynchronous IO
   operation if the IO request was small.
</block>
          </para>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="IsCompleted">
      <MemberSignature Language="ILASM" Value=".property bool IsCompleted { public hidebysig virtual abstract specialname bool get_IsCompleted() }" />
      <MemberSignature Language="C#" Value="public bool IsCompleted { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para> Gets a <see cref="T:System.Boolean" /> 
value that specifies
whether an asynchronous operation has completed.</para>
        </summary>
        <value>
          <para>
            <see langword="true" /> if the operation has completed;
   otherwise <see langword="false" />.</para>
        </value>
        <remarks>
          <block subset="none" type="behaviors">
            <para>As described above. </para>
            <para>This property is read-only.</para>
          </block>
          <block subset="none" type="usage">
            <para>Clients that poll for operation status (as opposed to waiting on a
         synchronization object) use this property to determine the status of the
         operation.</para>
          </block>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
  <TypeExcluded>0</TypeExcluded>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
</Type>
