<Type Name="SecurityAttribute" FullName="System.Security.Permissions.SecurityAttribute" FullNameSP="System_Security_Permissions_SecurityAttribute" Maintainer="ecma">
  <TypeSignature Language="ILASM" Value=".class public abstract serializable SecurityAttribute extends System.Attribute" />
  <TypeSignature Language="C#" Value="public abstract class SecurityAttribute : Attribute" />
  <MemberOfLibrary>BCL</MemberOfLibrary>
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadingSafetyStatement>All public static members of this type are safe for multithreaded operations. No instance members are guaranteed to be thread safe.</ThreadingSafetyStatement>
  <Base>
    <BaseTypeName>System.Attribute</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Struct | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.All, AllowMultiple=true, Inherited=false)</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>
      <para> This is the base class for attributes used by the
 security system.</para>
    </summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="ILASM" Value="public rtspecialname specialname instance void .ctor(valuetype System.Security.Permissions.SecurityAction action)" />
      <MemberSignature Language="C#" Value="protected SecurityAttribute (System.Security.Permissions.SecurityAction action);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="action" Type="System.Security.Permissions.SecurityAction" />
      </Parameters>
      <Docs>
        <param name="action">A <see cref="T:System.Security.Permissions.SecurityAction" /> value.</param>
        <summary>
          <para> Constructs and initializes a new instance of <see cref="T:System.Security.Permissions.SecurityAttribute" />
with the specified <see cref="T:System.Security.Permissions.SecurityAction" />.</para>
        </summary>
        <remarks>To be added.</remarks>
        <exception cref="T:System.ArgumentException">
          <paramref name="action" /> is not a valid <see cref="T:System.Security.Permissions.SecurityAction" /> value. </exception>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Action">
      <MemberSignature Language="C#" Value="public System.Security.Permissions.SecurityAction Action { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.Permissions.SecurityAction</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="CreatePermission">
      <MemberSignature Language="ILASM" Value=".method public hidebysig virtual abstract class System.Security.IPermission CreatePermission()" />
      <MemberSignature Language="C#" Value="public abstract System.Security.IPermission CreatePermission ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Security.IPermission</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para>Returns a <see cref="T:System.Security.IPermission" /> object that contains the security information of the
   current instance.</para>
        </summary>
        <returns>
          <para>A <see cref="T:System.Security.IPermission" /> object.</para>
        </returns>
        <remarks>
          <para>
            <block subset="none" type="behaviors">Returns an instance of
      the permission type that corresponds to the current attribute. The
      returned object contains the security information of the current attribute.</block>
          </para>
          <para>
            <block subset="none" type="overrides">Override this
      method to create an instance of the permission type that corresponds to the
      current attribute. For example, the <see langword="CreatePermission" />
      implementation of <see cref="T:System.Security.Permissions.SecurityPermissionAttribute" /> creates an instance of the
   <see cref="T:System.Security.Permissions.SecurityPermission" />
   class.</block>
          </para>
          <block subset="none" type="usage">
            <para> Security information specified
      using attributes is stored in metadata. The security information in the metadata is created using the permission object returned by
      this method.</para>
          </block>
        </remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Unrestricted">
      <MemberSignature Language="ILASM" Value=".property bool Unrestricted { public hidebysig specialname instance bool get_Unrestricted() public hidebysig specialname instance void set_Unrestricted(bool value) }" />
      <MemberSignature Language="C#" Value="public bool Unrestricted { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
          <para> Gets or sets
      full (unrestricted) permission to the resource protected by the current instance.</para>
        </summary>
        <value>
          <para>
            <see langword="true" /> if full access
   to the protected resource
   is declared or is being set; otherwise, <see langword="false" />.</para>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
  <TypeExcluded>0</TypeExcluded>
</Type>
