<Type Name="Formatter" FullName="System.Runtime.Serialization.Formatter">
  <TypeSignature Maintainer="auto" Language="C#" Value="public abstract class Formatter : System.Runtime.Serialization.IFormatter" />
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Runtime.Serialization.IFormatter</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>System.CLSCompliant(false)</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Formatter ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Binder">
      <MemberSignature Language="C#" Value="public abstract System.Runtime.Serialization.SerializationBinder Binder { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Runtime.Serialization.SerializationBinder</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Context">
      <MemberSignature Language="C#" Value="public abstract System.Runtime.Serialization.StreamingContext Context { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Runtime.Serialization.StreamingContext</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Deserialize">
      <MemberSignature Language="C#" Value="public abstract object Deserialize (System.IO.Stream serializationStream);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="serializationStream" Type="System.IO.Stream" />
      </Parameters>
      <Docs>
        <param name="serializationStream">To be added: an object of type 'IO.Stream'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'object'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetNext">
      <MemberSignature Language="C#" Value="protected virtual object GetNext (out long objID);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="objID" Type="System.Int64&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <param name="objID">To be added: an object of type 'long&amp;'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'object'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="m_idGenerator">
      <MemberSignature Language="C#" Value="protected System.Runtime.Serialization.ObjectIDGenerator m_idGenerator;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Runtime.Serialization.ObjectIDGenerator</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="m_objectQueue">
      <MemberSignature Language="C#" Value="protected System.Collections.Queue m_objectQueue;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Queue</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Schedule">
      <MemberSignature Language="C#" Value="protected virtual long Schedule (object obj);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int64</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="obj">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'long'</returns>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Serialize">
      <MemberSignature Language="C#" Value="public abstract void Serialize (System.IO.Stream serializationStream, object graph);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="serializationStream" Type="System.IO.Stream" />
        <Parameter Name="graph" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="serializationStream">To be added: an object of type 'IO.Stream'</param>
        <param name="graph">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="SurrogateSelector">
      <MemberSignature Language="C#" Value="public abstract System.Runtime.Serialization.ISurrogateSelector SurrogateSelector { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Runtime.Serialization.ISurrogateSelector</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteArray">
      <MemberSignature Language="C#" Value="protected abstract void WriteArray (object obj, string name, Type memberType);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
        <Parameter Name="name" Type="System.String" />
        <Parameter Name="memberType" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="obj">To be added: an object of type 'object'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <param name="memberType">To be added: an object of type 'Type'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteBoolean">
      <MemberSignature Language="C#" Value="protected abstract void WriteBoolean (bool val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Boolean" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'bool'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteByte">
      <MemberSignature Language="C#" Value="protected abstract void WriteByte (byte val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Byte" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'byte'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteChar">
      <MemberSignature Language="C#" Value="protected abstract void WriteChar (char val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Char" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'char'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteDateTime">
      <MemberSignature Language="C#" Value="protected abstract void WriteDateTime (DateTime val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.DateTime" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'DateTime'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteDecimal">
      <MemberSignature Language="C#" Value="protected abstract void WriteDecimal (decimal val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Decimal" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'decimal'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteDouble">
      <MemberSignature Language="C#" Value="protected abstract void WriteDouble (double val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Double" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'double'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteInt16">
      <MemberSignature Language="C#" Value="protected abstract void WriteInt16 (short val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Int16" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'short'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteInt32">
      <MemberSignature Language="C#" Value="protected abstract void WriteInt32 (int val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Int32" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'int'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteInt64">
      <MemberSignature Language="C#" Value="protected abstract void WriteInt64 (long val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Int64" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'long'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteMember">
      <MemberSignature Language="C#" Value="protected virtual void WriteMember (string memberName, object data);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="memberName" Type="System.String" />
        <Parameter Name="data" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="memberName">To be added: an object of type 'string'</param>
        <param name="data">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteObjectRef">
      <MemberSignature Language="C#" Value="protected abstract void WriteObjectRef (object obj, string name, Type memberType);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
        <Parameter Name="name" Type="System.String" />
        <Parameter Name="memberType" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="obj">To be added: an object of type 'object'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <param name="memberType">To be added: an object of type 'Type'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteSByte">
      <MemberSignature Language="C#" Value="protected abstract void WriteSByte (sbyte val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.SByte" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'sbyte'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.CLSCompliant(false)</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="WriteSingle">
      <MemberSignature Language="C#" Value="protected abstract void WriteSingle (float val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.Single" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'float'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteTimeSpan">
      <MemberSignature Language="C#" Value="protected abstract void WriteTimeSpan (TimeSpan val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.TimeSpan" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'TimeSpan'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="WriteUInt16">
      <MemberSignature Language="C#" Value="protected abstract void WriteUInt16 (ushort val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.UInt16" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'ushort'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.CLSCompliant(false)</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="WriteUInt32">
      <MemberSignature Language="C#" Value="protected abstract void WriteUInt32 (uint val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.UInt32" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'uint'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.CLSCompliant(false)</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="WriteUInt64">
      <MemberSignature Language="C#" Value="protected abstract void WriteUInt64 (ulong val, string name);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="val" Type="System.UInt64" />
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="val">To be added: an object of type 'ulong'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.CLSCompliant(false)</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="WriteValueType">
      <MemberSignature Language="C#" Value="protected abstract void WriteValueType (object obj, string name, Type memberType);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
        <Parameter Name="name" Type="System.String" />
        <Parameter Name="memberType" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="obj">To be added: an object of type 'object'</param>
        <param name="name">To be added: an object of type 'string'</param>
        <param name="memberType">To be added: an object of type 'Type'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
