<Type Name="LicenseException" FullName="System.ComponentModel.LicenseException">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class LicenseException : SystemException" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.SystemException</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LicenseException (Type type);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected LicenseException (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="info" Type="System.Runtime.Serialization.SerializationInfo" />
        <Parameter Name="context" Type="System.Runtime.Serialization.StreamingContext" />
      </Parameters>
      <Docs>
        <param name="info">To be added.</param>
        <param name="context">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LicenseException (Type type, object instance);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="instance" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <param name="instance">To be added: an object of type 'object'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LicenseException (Type type, object instance, string message);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="instance" Type="System.Object" />
        <Parameter Name="message" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <param name="instance">To be added: an object of type 'object'</param>
        <param name="message">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LicenseException (Type type, object instance, string message, Exception innerException);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="instance" Type="System.Object" />
        <Parameter Name="message" Type="System.String" />
        <Parameter Name="innerException" Type="System.Exception" />
      </Parameters>
      <Docs>
        <param name="type">To be added: an object of type 'Type'</param>
        <param name="instance">To be added: an object of type 'object'</param>
        <param name="message">To be added: an object of type 'string'</param>
        <param name="innerException">To be added: an object of type 'Exception'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetObjectData">
      <MemberSignature Language="C#" Value="public override void GetObjectData (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="info" Type="System.Runtime.Serialization.SerializationInfo" />
        <Parameter Name="context" Type="System.Runtime.Serialization.StreamingContext" />
      </Parameters>
      <Docs>
        <param name="info">To be added.</param>
        <param name="context">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="LicensedType">
      <MemberSignature Language="C#" Value="public Type LicensedType { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'Type'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
