<Type Name="LdapObjectClassSchema" FullName="Novell.Directory.Ldap.LdapObjectClassSchema">
  <TypeSignature Language="C#" Value="public class LdapObjectClassSchema : Novell.Directory.Ldap.LdapSchemaElement, System.ICloneable, System.IComparable" />
  <AssemblyInfo>
    <AssemblyName>Novell.Directory.Ldap</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyCulture>
    </AssemblyCulture>
    <Attributes>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyKeyFile(KeyFile="../mono.pub")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyDelaySign(DelaySign=True)</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.CLSCompliant(IsCompliant=True)</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCulture(Culture="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyTrademark(Trademark="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCopyright(Copyright=" (C) 2003 Novell, Inc")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyProduct(Product="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCompany(Company="Novell, Inc")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyConfiguration(Configuration="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyDescription(Description="Novell.Directory.Ldap")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyTitle(Title="C# LDAP")</AttributeName>
      </Attribute>
    </Attributes>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Novell.Directory.Ldap.LdapSchemaElement</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.ICloneable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IComparable</InterfaceName>
    </Interface>
  </Interfaces>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LdapObjectClassSchema(string[] names, string oid, string[] superiors, string description, string[] required, string[] optional, int type, bool obsolete)" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="names" Type="System.String[]" />
        <Parameter Name="oid" Type="System.String" />
        <Parameter Name="superiors" Type="System.String[]" />
        <Parameter Name="description" Type="System.String" />
        <Parameter Name="required" Type="System.String[]" />
        <Parameter Name="optional" Type="System.String[]" />
        <Parameter Name="type" Type="System.Int32" />
        <Parameter Name="obsolete" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="names">To be added.</param>
        <param name="oid">To be added.</param>
        <param name="superiors">To be added.</param>
        <param name="description">To be added.</param>
        <param name="required">To be added.</param>
        <param name="optional">To be added.</param>
        <param name="type">To be added.</param>
        <param name="obsolete">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LdapObjectClassSchema(string raw)" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="raw" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="raw">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ABSTRACT">
      <MemberSignature Language="C#" Value="public static const int ABSTRACT" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <MemberValue>0</MemberValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="STRUCTURAL">
      <MemberSignature Language="C#" Value="public static const int STRUCTURAL" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <MemberValue>1</MemberValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AUXILIARY">
      <MemberSignature Language="C#" Value="public static const int AUXILIARY" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <MemberValue>2</MemberValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Superiors">
      <MemberSignature Language="C#" Value="public virtual string[] Superiors { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RequiredAttributes">
      <MemberSignature Language="C#" Value="public virtual string[] RequiredAttributes { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OptionalAttributes">
      <MemberSignature Language="C#" Value="public virtual string[] OptionalAttributes { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Type">
      <MemberSignature Language="C#" Value="public virtual int Type { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
