/********************************************************************
 KWin - the KDE window manager
 This file is part of the KDE project.

Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/

#ifndef KWIN_DESKTOPGRID_H
#define KWIN_DESKTOPGRID_H

#include <kwineffects.h>
#include <kshortcut.h>
#include <QObject>
#include <QtGui/QGraphicsView>

namespace Plasma
{
class PushButton;
}

namespace KWin
{

class PresentWindowsEffectProxy;

class DesktopButtonsView : public QGraphicsView
    {
    Q_OBJECT
    public:
        DesktopButtonsView( QWidget* parent = 0 );
        void windowInputMouseEvent( QMouseEvent* e );
        void setAddDesktopEnabled( bool enable );
        void setRemoveDesktopEnabled( bool enable );
        virtual void drawBackground( QPainter* painter, const QRectF& rect );

    Q_SIGNALS:
        void addDesktop();
        void removeDesktop();

    private:
        Plasma::PushButton* m_addDesktopButton;
        Plasma::PushButton* m_removeDesktopButton;
        Plasma::FrameSvg* m_frame;
    };

class DesktopGridEffect
    : public QObject, public Effect
    {
    Q_OBJECT
    public:
        DesktopGridEffect();
        ~DesktopGridEffect();
        virtual void reconfigure( ReconfigureFlags );
        virtual void prePaintScreen( ScreenPrePaintData& data, int time );
        virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
        virtual void postPaintScreen();
        virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
        virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
        virtual void windowClosed( EffectWindow* w );
        virtual void windowDeleted( EffectWindow* w );
        virtual void windowAdded( EffectWindow* w );
        virtual void windowGeometryShapeChanged( EffectWindow* w, const QRect& old );
        virtual void windowInputMouseEvent( Window w, QEvent* e );
        virtual void grabbedKeyboardEvent( QKeyEvent* e );
        virtual bool borderActivated( ElectricBorder border );
        virtual void numberDesktopsChanged( int old );

        enum { LayoutPager, LayoutAutomatic, LayoutCustom }; // Layout modes

    private slots:
        void toggle();
        // slots for global shortcut changed
        // needed to toggle the effect
        void globalShortcutChanged( const QKeySequence& seq );
        void slotAddDesktop();
        void slotRemoveDesktop();

    private:
        QPointF scalePos( const QPoint& pos, int desktop, int screen = -1 ) const;
        QPoint unscalePos( const QPoint& pos, int* desktop = NULL ) const;
        int posToDesktop( const QPoint& pos ) const;
        EffectWindow* windowAt( QPoint pos ) const;
        void setCurrentDesktop( int desktop );
        void setHighlightedDesktop( int desktop );
        int desktopToRight( int desktop, bool wrap = true ) const;
        int desktopToLeft( int desktop, bool wrap = true ) const;
        int desktopUp( int desktop, bool wrap = true ) const;
        int desktopDown( int desktop, bool wrap = true ) const;
        void setActive( bool active );
        void setup();
        void setupGrid();
        void finish();
        bool isMotionManagerMovingWindows();
        bool isUsingPresentWindows() const;
        QRectF moveGeometryToDesktop( int desktop ) const;
        void desktopsAdded( int old );
        void desktopsRemoved( int old );
        
        QList<ElectricBorder> borderActivate;
        int zoomDuration;
        int border;
        Qt::Alignment desktopNameAlignment;
        int layoutMode;
        int customLayoutRows;
        
        bool activated;
        TimeLine timeline;
        int paintingDesktop;
        int highlightedDesktop;
        Window input;
        bool keyboardGrab;
        bool wasWindowMove, wasDesktopMove;
        EffectWindow* windowMove;
        QPoint windowMoveDiff;
        QPoint dragStartPos;
        
        // Soft highlighting
        QList<TimeLine> hoverTimeline;

        QList< EffectFrame* > desktopNames;

        QSize gridSize;
        Qt::Orientation orientation;
        QPoint activeCell;
        // Per screen variables
        QList<double> scale; // Because the border isn't a ratio each screen is different
        QList<double> unscaledBorder;
        QList<QSizeF> scaledSize;
        QList<QPointF> scaledOffset;

        // Shortcut - needed to toggle the effect
        KShortcut shortcut;

        PresentWindowsEffectProxy* m_proxy;
        QList<WindowMotionManager> m_managers;
        bool m_usePresentWindows;
        QRect m_windowMoveGeometry;
        QPoint m_windowMoveStartPoint;

        QHash< DesktopButtonsView*, EffectWindow* > m_desktopButtonsViews;

    };

} // namespace

#endif
