2011-01-29  Carsten Haitzler (The Rasterman)

	1.0.0 release

2011-01-29  Carsten Haitzler (The Rasterman)

	* Enabled mempool for object allocation
	* Allow shorter pre-render handler for rect objects if they are
	  invisible

2011-01-30  Tom Hacohen (TAsn)

	* It's actually a merge from my local branch upstream so this
	  includes many changes.
	* Fixed cursor/selection handling with BiDi text.
	* Fixed many BiDi issues in both textblock and text objects.
	* Cleaned up textblock and font engine a lot.
	* Added auto-alignment to tetxblock and text objects.
	* Added mixedwrap (word wrap, and if a word is too big cut it) support
	  to textblock.
	* Renamed a lot of stuff.
	* Made textblock faster, mostly by saving item sizes and caching
	  layout items when text doesn't change.
	* Added harfbuzz (ot layouting/shaping and etc) support.
	* Currently you need to set the env var EVAS_USE_OT to '1' in order to
	  use OT support (harfbuzz) that will change soon.
	* More code cleanups will be coming in the future. This shipment is
	  mostly to get code review started (and also make sure I don't have a
	  merging hell later on).

2011-01-31  ChunEon Park

	* Fix lurking free bug in key grabs.


2011-02-01  Carsten Haitzler (The Rasterman)

	* Added WBMP loader thanks to Samsung.

2011-02-01  Tom Hacohen (TAsn)

	* Started using string objects instead of strings in most of the
	  font engine (everywhere except draw). Haven't removed the
	  paramteres yet, but did mark them as UNUSED. Removing them will be
	  part of a future change.
	* Removed run-time OT toggling support, OT is now fast, no need for that.
	* Renamed all of the intl_props->text_props (because it really
	  changed purpose
	* Fixed spliting/merging of text_props to be fast and good, not
	  hacky and complex like before.
	* Added "mirrored mode" to table object.

2011-02-07 Brett Nash (nash@nash.id.au)

	* Proxy Objects; Now you can set an image to have a 'source' of
	  another object.  The proxy will display the object as well.  Proxy
	  objects should be mostly complete.
	* Proxy objects should be complete; please report and bugs to me.
	* Partial support for arbitrary clipping.  Final support coming soon
	  (with some other changes).  You can set most objects as a clip on
	  other objects.  This will use the alpha channel of the object as a
	  clip on the object.  This is still buggy.
	* Software support for arbitrary maps.  So you can use any size map
	  (not just 4 points) for maps.  Once again this is a little buggy.

2011-02-02  Carsten Haitzler (The Rasterman)

	* GL engine gets a speculative texture cache to shadow the
	  normal image cache to avoid excess texture uploads when
	  cycling images often. Should improve performance in some
	  cases.

2011-02-12  Carsten Haitzler (The Rasterman)

	* Fix "ridiculous scaling size" bug, where scaling images to
	  sizes like 1 billion pixels high or wide caused evas to try
	  allocate scaletables on the stack and the stack just couldn't
	  handle it. Now it only allocates a table for the visible
	  region which will always be sane, and even has insanity
	  checks now. At worst you'll get an unrendered image if the
	  values are silly and some slowness. No crashes.

2011-02-13  Brett Nash (nash@nash.id.au)

	* Fix crash when deleting proxies.  This _technically_ breaks
	  evas engines which realloc engine data when a border is set.
	  Practically no engines do this.  There is a comment there (and
	  if the engine does that border set won't work), in which case
	  a more complex work-around is possible.

2011-02-14  Tom Hacohen (TAsn)

	* Added a newline character mode API to textblock. This lets us set
	  the newline behavior to either normal (i.e only break a line, not
	  a paragraph) to "behave as a PS" mode. Default is the latter.
	  The former is the more correct approach but I guess everything else
	  is in e is not yet ready to use it. These API should help with the
	  transition.
	* A lot of textblock speed improvements and reduced memory footprint.

2011-02-16  Jeonghyun Yun

	* Patch from Jeonghyun Yun <jh0506.yun@samsung.com> that
	  improves BMP loader support to handle malformed RLE BMP's that
	  encode more pixels per line than the image actuall has.

2011-02-16  Tom Hacohen (TAsn)

	* Dropped Evas_Encoding and moved to use Eina_unicode_utf8 instead.
	* Started showing the unicode replacement character instead of missing
	  glyphs.

2011-02-20  Carsten Haitzler (The Rasterman)

	* Fix bug in font string parsing that can result in a crash if a
	  font element is long enough.
	* Fix convert rgba8888 -> a8 bug so it wont crash.

2011-02-21  Carsten Haitzler (The Rasterman)

	* Fixed bug with memory access of old utf8 string when
	  comparing prev and cur state with text obj.

2011-02-22  Tom Hacohen (TAsn)

	* Fixed a bug in textblock cursor position with empty textblocks.

2011-02-22  Carsten Haitzler (The Rasterman)

	* Fixed bug smart calc array where it'd nuke the array when nested
	  process calls happen and leave some objects uncalculated, but
	  removed from the array and marked as needing a calc thus never
	  getting back into the array.

2011-02-27  Vincent Torri

	* Fixed static linking of the bmp, wbmp and tga loaders

2011-03-07  Mike Blumenkrantz

        * Fix segv when trying to set gl viewpoint with NULL ctx

2011-03-08  Carsten Haitzler (The Rasterman)

	* Fix problem with different x vsync api between SGI and EXT flavor
        as they have the same base name, but different prototypes
        * Add evas_object_ref() and evas_object_unref() to defer
        deletion of objects until all references are removed

2011-03-09  Carsten Haitzler (The Rasterman)

	* Fix bug with evas_object_del() calling DEL callback BEFORE
        the HIDE one.

2011-03-10  Sung W. Park

	* Fix bug with yinvert handling of native surfaces.

2011-03-10  Carsten Haitzler (The Rasterman)

	* Fix issue with loading alpha BMP's with "check if all pixel alpha
        are 0 or not and then force alpha off if all are 0". This
        means you can never have a 100% empty/transparent BMP though
        in 32bpp mode.

2011-03-11  Carsten Haitzler (The Rasterman)

	* Add ICO loader to evas (also can load CUR cursor files in theory)

2011-03-14  Carsten Haitzler (The Rasterman)

	* Add "load from memory" API: evas_object_image_memfile_set() by
        popular demand. Can load an image format from a memory address.

2011-03-15  Cedric BAIL

	* Fix issues with clipping and map.

2011-03-18  Jiyoun Park

	* Fix wrong call to free when using mempool for Evas_Object.

2011-03-19  Carsten Haitzler (The Rasterman)

	* Caching and timestamp checker for image files made much more
        pedantic and it checks not just modified timestamp but also
        inode number, size, and on linux, the nanonsecond resolution
        timestamp as well.

2011-03-19  Brett Nash (nash)

	* Proxy: Bypass the clip on smart clipped objects.  This is probably
	what you want if you are using proxies, as it means clips don't cause
	the object to be invisible by the proxy.

2011-03-22  Gustavo Sverzut Barbieri (k-s)

	* Fix build of GL and static modules.
	* Fix ico loader static build.

2011-03-30  Tom Hacohen (TAsn) and Carsten Haitzler (The Rasterman)

	* Added vertical alignment support to textblock.
	  API: evas_object_textblock_valign_set/get

2011-04-04  Sung W. Park

	* Added Evas OpenGL interface to be able to get an OpenGL API for
        rendering to image objects. This is the beginning so not
        totally functional yet.

2011-04-05  Cedric Bail

	* Remove Evas Quartz backend.
	* Remove Evas Cairo backend.
	* Remove Evas Qtopia backend.
	* Remove Evas Xrender backend.

2011-04-06  Carsten Haitzler (The Rasterman)

	* Fix bug in GL engine with someone stealing the GLX context away
        as well as scissor clips when rotated output is not 0 (90, 180, 270).

2011-04-07 Tom Hacohen (TAsn)

	* Textblock: Major speed improvements.
	* Textblock: Only relayout and remake paragraphs that have actually
	  changed. This means we are a lot faster than before, especially with
	  long texts.

2011-04-10 Tom Hacohen (TAsn)

	* Textblock: Fixed a bug in evas_object_textblock_text_markup_prepend
	  that caused it to use the object's cursor instead of the cursor
	  passed.

2011-04-11  Carsten Haitzler (The Rasterman)

	* Feature: Text & Textblock - Add 8 explicit shadow directions for
        text style effects.

2011-04-12 Myoungwoon Roy Kim (roy_kim)

	* Font-engine: Added runtime italic (actually slanting) and
	  emboldening. - Automatically slants/emboldens a font at runtime if
	  italic/bold/crusiva and etc are requested but not found in the
	  system.

2011-04-14 Tom Hacohen (TAsn)

	* Font-engine: Implemented higher level override API for the bidi
	  functions. This implements clause HL4 of the bidi algorithm.
	  This is very cool actually, it lets us to force-separate paragraphs
	  so each part will get his bidi calculated on it's own. This is very
	  useful for "to" field of email/sms applications where ',' is used to
	  separate different text entities.

2011-04-19 Brett Nash (nash)

	* Filters: So filtering of various flavours.  They work only on images
	  (use a proxy if you want it on other objects).  Documentation inline.
	  Supports a filter object or filter under (the area where the object
	  is filtered).  Various parameters to tweak, and potential for
	  additional filters (but you get to write the shader ;-)

2011-04-24 Thierry el Borgi

	* Add PSD file format support.

2011-04-26  Carsten Haitzler (The Rasterman)

	* Added "generic" image loader that can just execute some command
        to load any given file format and read the RGBA data as stdout
        from the command, or from an intermediate temporary file or
        shared memory segment the executable loader provides. Evas
        doesn't care about the loader beyond it providing output via
        stdout to define image parameters (size, alpha channel and data
        information), and evas will call a specific loader binary
        based on extension name of srouce file. This allows for evas to
        load image data from files where the loader may be prone to
        instability, or require use of libraries that are GPL or
        otherwise undesirable in terms of the result to applications
        using evas. So basically, if you want a GPL loader or have a
        very unstable one, write a loader binary and call it
        evas_image_loader.extension e.g. evas_image_loader.pdf or
        evas_image_loader.xcf or evas_image_loader.xcf.gz etc. etc.

2011-04-28 Shilpaonkar Singh

	* Textblock: Add "password" tag to turn on/off password in the middle
	  of the textblok. Especially useful for implementing "show last char"
	  for password entries.

2011-05-04  Carsten Haitzler (The Rasterman)

	* Improved table layout for homogenous mode to handle not column
        or row multiple sized table better.

2011-05-04  Jiyoun Park

	* OpenGL binary shader ability to cache (save and load back
        later) to avoid re-compiling shaders on every time an app starts and
        uses the GL engine. Faster startup time.

2011-05-04 Tom Hacohen (TAsn)

	* Textblock: Do standard compliant line breaks. In order to achieve
	  that we now statically link against liblinebreak (available in
	  src/static_deps/liblinebreak). It's usage can be disabled using the
	  configure flag: "--disable-liblinebreak"; Disabling it will activate
	  the fallback line breaking methods which are not very correct, but
	  are possibly faster. I haven't noticed any difference between the
	  two speed-wise, but there probably are in some rare cases.

2011-05-06 Cedric Bail

	* Don't try all image loader when user is pointing them on a directory.

2011-05-11  Carsten Haitzler (The Rasterman)

	* Fix problem with Evas engine not calling pre/post swap functions
        in the GL engine when using EGL/OpenGL-ES2
        * Fix SVG loader 2 phase loader having differing scale down code
        for first and 2nd phase. Resulted in crash when loading some SVGs

2011-05-11 Tom Hacohen (TAsn)

	* Textblock: Added evas_textblock_node_format_list_get. This is very
	  useful for edje_entry that uses anchors in the text.

2011-05-12  Carsten Haitzler (The Rasterman)

	* Add smart instance usage count get function for ability to free
        data from memory from a smart class if needed.

2011-05-12 Brian Wang

	* Textblock: fix segfault with evas_textblock_cursor_content_get

2011-05-12  Carsten Haitzler (The Rasterman)

	* Add a smart "Grid" layout object that lays out objects in a regular
        "virtual resolution" grid (eg 100x100) so you can lay them out
        as a "scaled percentage" of the virtual resolution. virtual
        resolution is defineable as is the geometry of each member.

2011-05-18  Sung W. Park

	* Fix some internal stencil and depth requests for OpenGL-ES2
        due to OpenGL-ES limitations.
        * Fix Surface recreation for FBO in Evas GL support.

2011-05-23  Vincent Torri

	* Fix compilation with libjpeg 8 on Windows.

2011-05-24  Cedric Bail

	* Use Eina_File when possible.

2011-05-26  Carsten Haitzler (The Rasterman)

	* Fix Evas table to handle weighting correctly for items and veto
        rows or columns that have any child spanning that column not
        able to expand.
        * Fix Evas table to use actual fractional weights, not just
        boolean expand/not expand from weight value.

2011-05-27  Carsten Haitzler (The Rasterman)

	* Add evas_event_thaw_eval() for conveneince of evaluating in state
        and callbacks of the pointer after a thaw is complete.

2011-05-29  Tom Hacohen (TAsn)

	* Font-engine: Fixed a bug in glyph search causing inconsistent return
	  values. The found fi should always be NULL if there was no fi found.

2011-05-29  Tom Hacohen (TAsn)

	* Font-engine: Conform to the API changes in Harfbuzz 0.6.0

2011-05-29  Raoul Hecky

	* Textblock: Added support for numeric escape codes. e.g "&#x3c;".

2011-05-29  Vincent Torri

	* Fix compilation when --disable-async-preload is passed to configure.

2011-06-01  Cedric Bail

	* Add +evas_object_image_extension_can_load_get and
	evas_object_image_extension_can_load_fast_get that check if a file
	may be opened by Evas_Object_Image.

2011-06-07  Cedric Bail

	* Use Eina_File for JPEG loader.
	* Add evas_object_image_load_orientation_get and evas_object_image_load_orientation_set,
	that tell if we should honor the orientation information when loading image file.
