/* EINA - EFL data type library
 * Copyright (C) 2002-2008 Carsten Haitzler, Vincent Torri, Jorge Luis Zapata Muga
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library;
 * if not, see <http://www.gnu.org/licenses/>.
 */

#ifndef EINA_LIST_H_
#define EINA_LIST_H_

#include <stdlib.h>

#include "eina_config.h"

#include "eina_types.h"
#include "eina_iterator.h"
#include "eina_accessor.h"
#include "eina_magic.h"

/**
 * @addtogroup Eina_List_Group List
 *
 * @brief These functions provide double linked list management.
 *
 * For more information, you can look at the @ref tutorial_list_page.
 *
 * @{
 */

/**
 * @addtogroup Eina_Data_Types_Group Data Types
 *
 * @{
 */

/**
 * @addtogroup Eina_Containers_Group Containers
 *
 * @{
 */

/**
 * @defgroup Eina_List_Group List
 *
 * @{
 */

/**
 * @typedef Eina_List
 * Type for a generic double linked list.
 */
typedef struct _Eina_List            Eina_List;

/**
 * @typedef Eina_List_Accounting
 * Cache used to store the last element of a list and the number of
 * elements, for fast access.
 */
typedef struct _Eina_List_Accounting Eina_List_Accounting;

/**
 * @struct _Eina_List
 * Type for a generic double linked list.
 */
struct _Eina_List
{
   void                 *data; /**< Pointer to list element payload */
   Eina_List            *next; /**< Next member in the list */
   Eina_List            *prev; /**< Previous member in the list */
   Eina_List_Accounting *accounting; /**< Private list accounting info - don't touch */

   EINA_MAGIC
};

/**
 * @struct _Eina_List_Accounting
 * Cache used to store the last element of a list and the number of
 * elements, for fast access. It is for private used and must not be
 * touched.
 */
struct _Eina_List_Accounting
{
   Eina_List   *last; /**< Pointer to the last element of the list - don't touch */
   unsigned int count; /**< Number of elements of the list - don't touch */
   EINA_MAGIC
};


/**
 * @brief Append the given data to the given linked list.
 *
 * @param list The given list.
 * @param data The data to append.
 * @return A list pointer.
 *
 * This function appends @p data to @p list. If @p list is @c NULL, a
 * new list is returned. On success, a new list pointer that should be
 * used in place of the one given to this function is
 * returned. Otherwise, the old pointer is returned.
 *
 * The following example code demonstrates how to ensure that the
 * given data has been successfully appended.
 *
 * @code
 * Eina_List *list = NULL;
 * extern void *my_data;
 *
 * list = eina_list_append(list, my_data);
 * if (eina_error_get())
 *   {
 *     fprintf(stderr, "ERROR: Memory is low. List allocation failed.\n");
 *     exit(-1);
 *   }
 * @endcode
 */
EAPI Eina_List            *eina_list_append(Eina_List *list, const void *data) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Prepends the given data to the given linked list.
 *
 * @param list The given list.
 * @param data The data to prepend.
 * @return A list pointer.
 *
 * This function prepends @p data to @p list. If @p list is @c NULL, a
 * new list is returned. On success, a new list pointer that should be
 * used in place of the one given to this function is
 * returned. Otherwise, the old pointer is returned.
 *
 * The following example code demonstrates how to ensure that the
 * given data has been successfully prepended.
 *
 * Example:
 * @code
 * Eina_List *list = NULL;
 * extern void *my_data;
 *
 * list = eina_list_prepend(list, my_data);
 * if (eina_error_get())
 *   {
 *     fprintf(stderr, "ERROR: Memory is low. List allocation failed.\n");
 *     exit(-1);
 *   }
 * @endcode
 */
EAPI Eina_List            *eina_list_prepend(Eina_List *list, const void *data) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Insert the given data into the given linked list after the specified data.
 *
 * @param list The given linked list.
 * @param data The data to insert.
 * @param relative The data to insert after.
 * @return A list pointer.
 *
 * This function inserts @p data to @p list after @p relative. If
 * @p relative is not in the list, @p data is appended to the end of
 * the list.  If @p list is @c NULL, a  new list is returned. If there
 * are multiple instances of @p relative in the list, @p data is
 * inserted after the first instance.On success, a new list pointer
 * that should be used in place of the one given to this function is
 * returned. Otherwise, the old pointer is returned.
 *
 * The following example code demonstrates how to ensure that the
 * given data has been successfully inserted.
 *
 * @code
 * Eina_List *list = NULL;
 * extern void *my_data;
 * extern void *relative_member;
 *
 * list = eina_list_append(list, relative_member);
 * if (eina_error_get())
 *   {
 *     fprintf(stderr, "ERROR: Memory is low. List allocation failed.\n");
 *     exit(-1);
 *   }
 * list = eina_list_append_relative(list, my_data, relative_member);
 * if (eina_error_get())
 *   {
 *     fprintf(stderr, "ERROR: Memory is low. List allocation failed.\n");
 *     exit(-1);
 *   }
 * @endcode
 */
EAPI Eina_List            *eina_list_append_relative(Eina_List *list, const void *data, const void *relative) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Append a list node to a linked list after the specified member
 *
 * @param list The given linked list.
 * @param data The data to insert.
 * @param relative The list node to insert after.
 * @return A list pointer.
 *
 * This function inserts @p data to @p list after the list node
 * @p relative. If @p list or @p relative are @c NULL, @p data is just
 * appended to @p list using eina_list_append(). If @p list is
 * @c NULL, a  new list is returned. If there are multiple instances
 * of @p relative in the list, @p data is inserted after the first
 * instance. On success, a new list pointer that should be used in
 * place of the one given to this function is returned. Otherwise, the
 * old pointer is returned.
 */
EAPI Eina_List            *eina_list_append_relative_list(Eina_List *list, const void *data, Eina_List *relative) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Prepend a data pointer to a linked list before the specified member
 *
 * @param list The given linked list.
 * @param data The data to insert.
 * @param relative The data to insert before.
 * @return A list pointer.
 *
 * This function inserts @p data to @p list before @p relative. If
 * @p relative is not in the list, @p data is prepended to the list
 * with eina_list_prepend(). If @p list is @c NULL, a  new list is
 * returned. If there are multiple instances of @p relative in the
 * list, @p data is inserted before the first instance. On success, a
 * new list pointer that should be used in place of the one given to
 * this function is returned. Otherwise, the old pointer is returned.
 *
 * The following code example demonstrates how to ensure that the
 * given data has been successfully inserted.
 *
 * @code
 * Eina_List *list = NULL;
 * extern void *my_data;
 * extern void *relative_member;
 *
 * list = eina_list_append(list, relative_member);
 * if (eina_error_get_error())
 *   {
 *     fprintf(stderr, "ERROR: Memory is low. List allocation failed.\n");
 *     exit(-1);
 *   }
 * list = eina_list_prepend_relative(list, my_data, relative_member);
 * if (eina_error_get())
 *   {
 *     fprintf(stderr, "ERROR: Memory is low. List allocation failed.\n");
 *     exit(-1);
 *   }
 * @endcode
 */
EAPI Eina_List            *eina_list_prepend_relative(Eina_List *list, const void *data, const void *relative) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Prepend a list node to a linked list before the specified member
 *
 * @param list The given linked list.
 * @param data The data to insert.
 * @param relative The list node to insert before.
 * @return A list pointer.
 *
 * This function inserts @p data to @p list before the list node
 * @p relative. If @p list or @p relative are @c NULL, @p data is just
 * prepended to @p list using eina_list_prepend(). If @p list is
 * @c NULL, a  new list is returned. If there are multiple instances
 * of @p relative in the list, @p data is inserted before the first
 * instance. On success, a new list pointer that should be used in
 * place of the one given to this function is returned. Otherwise, the
 * old pointer is returned.
 */
EAPI Eina_List            *eina_list_prepend_relative_list(Eina_List *list, const void *data, Eina_List *relative) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Insert a new node into a sorted list.
 *
 * @param list The given linked list, @b must be sorted.
 * @param func The function called for the sort.
 * @param data The data to insert sorted.
 * @return A list pointer.
 *
 * This function inserts values into a linked list assuming it was
 * sorted and the result will be sorted. If @p list is @c NULLL, a new
 * list is returned. On success, a new list pointer that should be
 * used in place of the one given to this function is
 * returned. Otherwise, the old pointer is returned. See eina_error_get().
 *
 * @note O(log2(n)) comparisons (calls to @p func) average/worst case
 * performance as it uses eina_list_search_sorted_near_list() and thus
 * is bounded to that. As said in eina_list_search_sorted_near_list(),
 * lists do not have O(1) access time, so walking to the correct node
 * can be costly, consider worst case to be almost O(n) pointer
 * dereference (list walk).
 */
EAPI Eina_List            *eina_list_sorted_insert(Eina_List *list, Eina_Compare_Cb func, const void *data) EINA_ARG_NONNULL(2, 3) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Remove the first instance of the specified data from the given list.
 *
 * @param list The given list.
 * @param data The specified data.
 * @return A list pointer.
 *
 * This function removes the first instance of @p data from
 * @p list. If the specified data is not in the given list (tihis
 * include the case where @p data is @c NULL), nothing is done. If
 * @p list is @c NULL, @c NULL is returned, otherwise a new list
 * pointer that should be used in place of the one passed to this
 * function.
 */
EAPI Eina_List            *eina_list_remove(Eina_List *list, const void *data) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Remove the specified data.
 *
 * @param list The given linked list.
 * @param remove_list The list node which is to be removed.
 * @return A list pointer.
 *
 * This function removes the list node @p remove_list from @p list and
 * frees the list node structure @p remove_list. If @p list is
 * @c NULL, this function returns @c NULL. If @p remove_list is
 * @c NULL, it returns @p list, otherwise, a new list pointer that
 * should be used in place of the one passed to this function.
 *
 * The following code gives an example (notice we use EINA_LIST_FOREACH
 * instead of EINA_LIST_FOREACH_SAFE because we stop the loop after
 * removing the current node).
 *
 * @code
 * extern Eina_List *list;
 * Eina_List *l;
 * extern void *my_data;
 * void *data
 *
 * EINA_LIST_FOREACH(list, l, data)
 *   {
 *     if (data == my_data)
 *       {
 *         list = eina_list_remove_list(list, l);
 *         break;
 *       }
 *   }
 * @endcode
 */
EAPI Eina_List            *eina_list_remove_list(Eina_List *list, Eina_List *remove_list) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Move the specified data to the head of the list.
 *
 * @param list The list handle to move the data.
 * @param move_list The list node to move.
 * @return A new list handle to replace the old one
 *
 * This function move @p move_list to the front of @p list. If list is
 * @c NULL, @c NULL is returned. If @p move_list is @c NULL,
 * @p list is returned. Otherwise, a new list pointer that should be
 * used in place of the one passed to this function.
 *
 * Example:
 * @code
 * extern Eina_List *list;
 * Eina_List *l;
 * extern void *my_data;
 * void *data;
 *
 * EINA_LIST_FOREACH(list, l, data)
 *   {
 *     if (data == my_data)
 *       {
 *         list = eina_list_promote_list(list, l);
 *         break;
 *       }
 *   }
 * @endcode
 */
EAPI Eina_List            *eina_list_promote_list(Eina_List *list, Eina_List *move_list) EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Move the specified data to the tail of the list.
 *
 * @param list The list handle to move the data.
 * @param move_list The list node to move.
 * @return A new list handle to replace the old one
 *
 * This function move @p move_list to the back of @p list. If list is
 * @c NULL, @c NULL is returned. If @p move_list is @c NULL,
 * @p list is returned. Otherwise, a new list pointer that should be
 * used in place of the one passed to this function.
 *
 * Example:
 * @code
 * extern Eina_List *list;
 * Eina_List *l;
 * extern void *my_data;
 * void *data;
 *
 * EINA_LIST_FOREACH(list, l, data)
 *   {
 *     if (data == my_data)
 *       {
 *         list = eina_list_demote_list(list, l);
 *         break;
 *       }
 *   }
 * @endcode
 */
EAPI Eina_List            *eina_list_demote_list(Eina_List *list, Eina_List *move_list);


/**
 * @brief Find a member of a list and return the member.
 *
 * @param list The list to search for a data.
 * @param data The data pointer to find in the list.
 * @return The found member data pointer if found, @c NULL otherwise.
 *
 * This function searches in @p list from beginning to end for the
 * first member whose data pointer is @p data. If it is found, @p data
 * will be returned, otherwise NULL will be returned.
 *
 * Example:
 * @code
 * extern Eina_List *list;
 * extern void *my_data;
 *
 * if (eina_list_data_find(list, my_data) == my_data)
 *   {
 *      printf("Found member %p\n", my_data);
 *   }
 * @endcode
 */
EAPI void                 *eina_list_data_find(const Eina_List *list, const void *data) EINA_PURE EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;

/**
 * @brief Find a member of a list and return the list node containing that member.
 *
 * @param list The list to search for data.
 * @param data The data pointer to find in the list.
 * @return The found members list node on success, @c NULL otherwise.
 *
 * This function searches in @p list from beginning to end for the
 * first member whose data pointer is @p data. If it is found, the
 * list node containing the specified member is returned, otherwise
 * @c NULL is returned.
 */
EAPI Eina_List            *eina_list_data_find_list(const Eina_List *list, const void *data) EINA_PURE EINA_ARG_NONNULL(2) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Move a data pointer from one list to another
 *
 * @param to The list to move the data to
 * @param from The list to move from
 * @param data The data to move
 * @return #EINA_TRUE on success, else #EINA_FALSE
 *
 * This function is a shortcut for doing the following:
 * to = eina_list_append(to, data);
 * from = eina_list_remove(from, data);
 */
EAPI Eina_Bool             eina_list_move(Eina_List **to, Eina_List **from, void *data);

/**
 * @brief Move a list node from one list to another
 *
 * @param to The list to move the data to
 * @param from The list to move from
 * @param data The list node containing the data to move
 * @return #EINA_TRUE on success, else #EINA_FALSE
 *
 * This function is a shortcut for doing the following:
 * to = eina_list_append(to, data->data);
 * from = eina_list_remove_list(from, data);
 */
EAPI Eina_Bool             eina_list_move_list(Eina_List **to, Eina_List **from, Eina_List *data);


/**
 * @brief Free an entire list and all the nodes, ignoring the data contained.

 * @param list The list to free
 * @return A NULL pointer
 *
 * This function frees all the nodes of @p list. It does not free the
 * data of the nodes. To free them, use #EINA_LIST_FREE.
 */
EAPI Eina_List            *eina_list_free(Eina_List *list);


/**
 * @brief Get the nth member's data pointer in a list.
 *
 * @param list The list to get the specified member number from.
 * @param n The number of the element (0 being the first).
 * @return The data pointer stored in the specified element.
 *
 * This function returns the data pointer of element number @p n, in
 * the @p list. The first element in the array is element number 0. If
 * the element number @p n does not exist, @c NULL is
 * returned. Otherwise, the data of the found element is returned.
 */
EAPI void                 *eina_list_nth(const Eina_List *list, unsigned int n) EINA_PURE EINA_WARN_UNUSED_RESULT;


/**
 * @brief Get the nth member's list node in a list.
 *
 * @param list The list to get the specfied member number from.
 * @param n The number of the element (0 being the first).
 * @return The list node stored in the numbered element.
 *
 * This function returns the list node of element number @p n, in
 * @ list. The first element in the array is element number 0. If the
 * element number @p n does not exist or @p list is @c NULL or @p n is
 * greater than the count of elements in @p list minus 1, @c NULL is
 * returned. Otherwise the list node stored in the numbered element is
 * returned.
 */
EAPI Eina_List            *eina_list_nth_list(const Eina_List *list, unsigned int n) EINA_PURE EINA_WARN_UNUSED_RESULT;


/**
 * @brief Reverse all the elements in the list.
 *
 * @param list The list to reverse.
 * @return The list head after it has been reversed.
 *
 * This function reverses the order of all elements in @p list, so the
 * last member is now first, and so on. If @p list is @c NULL, this
 * functon returns @c NULL.
 *
 * @note @b in-place: this will change the given list, so you should
 * now point to the new list head that is returned by this function.
 *
 * @see eina_list_reverse_clone()
 * @see eina_list_iterator_reversed_new()
 */
EAPI Eina_List            *eina_list_reverse(Eina_List *list) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Clone (copy) all the elements in the list in reverse order.
 *
 * @param list The list to reverse.
 * @return The new list that has been reversed.
 *
 * This function reverses the order of all elements in @p list, so the
 * last member is now first, and so on. If @p list is @c NULL, this
 * functon returns @c NULL. This returns a copy of the given list.
 *
 * @note @b copy: this will copy the list and you should then
 * eina_list_free() when it is not required anymore.
 *
 * @see eina_list_reverse()
 * @see eina_list_clone()
 */
EAPI Eina_List            *eina_list_reverse_clone(const Eina_List *list) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Clone (copy) all the elements in the list in exact order.
 *
 * @param list The list to clone.
 * @return The new list that has been cloned.
 *
 * This function clone in order of all elements in @p list. If @p list
 * is @c NULL, this functon returns @c NULL. This returns a copy of
 * the given list.
 *
 * @note @b copy: this will copy the list and you should then
 * eina_list_free() when it is not required anymore.
 *
 * @see eina_list_reverse_clone()
 */
EAPI Eina_List            *eina_list_clone(const Eina_List *list) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Sort a list according to the ordering func will return.
 *
 * @param list The list handle to sort.
 * @param size The length of the list to sort.
 * @param func A function pointer that can handle comparing the list data
 * nodes.
 * @return the new head of list.
 *
 * This function sorts @p list. @p size if the number of the first
 * element to sort. If @p size is 0 or greater than the number of
 * elements in @p list, all the elements are sorted. @p func is used to
 * compare two elements of @p list. If @p list or @p func are @c NULL,
 * this function returns @c NULL.
 *
 * @note @b in-place: this will change the given list, so you should
 * now point to the new list head that is returned by this function.
 *
 * @note worst case is O(n * log2(n)) comparisons (calls to func()),
 * O(n) comparisons average case. That means that for 1,000,000 list
 * elements, sort will usually do 1,000,000 comparisons, but may do up
 * to 20,000,000.
 *
 * Example:
 * @code
 * int
 * sort_cb(const void *d1, const void *d2)
 * {
 *    const char *txt = NULL;
 *    const char *txt2 = NULL;
 *
 *    if(!txt) return(1);
 *    if(!txt2) return(-1);
 *
 *    return(strcmp(txt, txt2));
 * }
 * extern Eina_List *list;
 *
 * list = eina_list_sort(list, eina_list_count(list), sort_cb);
 * @endcode
 */
EAPI Eina_List            *eina_list_sort(Eina_List *list, unsigned int size, Eina_Compare_Cb func) EINA_ARG_NONNULL(3) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Merge two list.
 *
 * @param left Head list to merge.
 * @param right Tail list to merge.
 * @return A new merged list.
 *
 * This function put right at the end of left and return the head.
 *
 * Both left and right does not exist anymore after the merge.
 *
 * @note merge cost is O(n), being @b n the size of the smallest
 * list. This is due the need to fix accounting of that segment,
 * making count and last access O(1).
 */
EAPI Eina_List            *eina_list_merge(Eina_List *left, Eina_List *right) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Merge two sorted list according to the ordering func will return.
 *
 * @param left First list to merge.
 * @param right Second list to merge.
 * @param func A function pointer that can handle comparing the list data
 * nodes.
 * @return A new sorted list.
 *
 * This function compare the head of @p left and @p right, and choose the
 * smallest one to be head of the returned list. It will continue this process
 * for all entry of both list.
 *
 * Both left and right does not exist anymore after the merge.
 * If @p func is NULL, it will return NULL.
 *
 * Example:
 * @code
 * int
 * sort_cb(void *d1, void *d2)
 * {
 *   const char *txt = NULL;
 *    const char *txt2 = NULL;
 *
 *    if(!d1) return(1);
 *    if(!d2) return(-1);
 *
 *    return(strcmp((const char*)d1, (const char*)d2));
 * }
 * extern Eina_List *sorted1;
 * extern Eina_List *sorted2;
 *
 * list = eina_list_sorted_merge(sorted1, sorted2, sort_cb);
 * @endcode
 */
EAPI Eina_List            *eina_list_sorted_merge(Eina_List *left, Eina_List *right, Eina_Compare_Cb func) EINA_ARG_NONNULL(3) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Split a list into 2 lists.
 *
 * @param list List to split.
 * @param relative The list will be split after @p relative.
 * @param right The head of the new right list.
 * @return The new left list
 *
 * This function split @p list into two lists ( left and right ) after the node @p relative. @p Relative
 * will become the last node of the left list. If @p list or @p right are NULL list is returns.
 * If @p relative is NULL right is set to @p list and NULL is returns.
 * If @p relative is the last node of @p list list is returns and @p right is set to NULL.
 *
 * list does not exist anymore after the split.
 *
 */
EAPI Eina_List            *eina_list_split_list(Eina_List *list, Eina_List *relative, Eina_List **right) EINA_WARN_UNUSED_RESULT;


/**
 * @brief Returns node nearest to data is in the sorted list.
 *
 * @param list The list to search for data, @b must be sorted.
 * @param func A function pointer that can handle comparing the list data nodes.
 * @param data reference value to search.
 * @param result_cmp if provided returns the result of
 * func(node->data, data) node being the last (returned) node. If node
 * was found (exact match), then it is 0. If returned node is smaller
 * than requested data, it is less than 0 and if it's bigger it's
 * greater than 0. It is the last value returned by func().
 * @return the nearest node, NULL if not found.
 *
 * This can be used to check if some value is inside the list and get
 * the nearest container node in this case. It should be used when list is
 * known to be sorted as it will do binary search for results.
 *
 * Example: imagine user gives a string, you check if it's in the list
 * before duplicating its contents, otherwise you want to insert it
 * sorted. In this case you get the result of this function and either
 * append or prepend the value.
 *
 * @note O(log2(n)) average/worst case performance, for 1,000,000
 * elements it will do a maximum of 20 comparisons. This is much
 * faster than the 1,000,000 comparisons made naively walking the list
 * from head to tail, so depending on the number of searches and
 * insertions, it may be worth to eina_list_sort() the list and do the
 * searches later. As lists do not have O(1) access time, walking to
 * the correct node can be costly, consider worst case to be almost
 * O(n) pointer dereference (list walk).
 *
 * @see eina_list_search_sorted_list()
 * @see eina_list_sort()
 * @see eina_list_sorted_merge()
 */
EAPI Eina_List            *eina_list_search_sorted_near_list(const Eina_List *list, Eina_Compare_Cb func, const void *data, int *result_cmp);


/**
 * @brief Returns node if data is in the sorted list.
 *
 * @param list The list to search for data, @b must be sorted.
 * @param func A function pointer that can handle comparing the list data nodes.
 * @param data reference value to search.
 * @return the node if func(node->data, data) == 0, NULL if not found.
 *
 * This can be used to check if some value is inside the list and get
 * the container node in this case. It should be used when list is
 * known to be sorted as it will do binary search for results.
 *
 * Example: imagine user gives a string, you check if it's in the list
 * before duplicating its contents.
 *
 * @note O(log2(n)) average/worst case performance, for 1,000,000
 * elements it will do a maximum of 20 comparisons. This is much
 * faster than the 1,000,000 comparisons made by
 * eina_list_search_unsorted_list(), so depending on the number of
 * searches and insertions, it may be worth to eina_list_sort() the
 * list and do the searches later. As said in
 * eina_list_search_sorted_near_list(), lists do not have O(1) access
 * time, so walking to the correct node can be costly, consider worst
 * case to be almost O(n) pointer dereference (list walk).
 *
 * @see eina_list_search_sorted()
 * @see eina_list_sort()
 * @see eina_list_sorted_merge()
 * @see eina_list_search_unsorted_list()
 * @see eina_list_search_sorted_near_list()
 */
EAPI Eina_List            *eina_list_search_sorted_list(const Eina_List *list, Eina_Compare_Cb func, const void *data);


/**
 * @brief Returns node data if it is in the sorted list.
 *
 * @param list The list to search for data, @b must be sorted.
 * @param func A function pointer that can handle comparing the list data nodes.
 * @param data reference value to search.
 * @return the node value (@c node->data) if func(node->data, data) == 0,
 * NULL if not found.
 *
 * This can be used to check if some value is inside the list and get
 * the existing instance in this case. It should be used when list is
 * known to be sorted as it will do binary search for results.
 *
 * Example: imagine user gives a string, you check if it's in the list
 * before duplicating its contents.
 *
 * @note O(log2(n)) average/worst case performance, for 1,000,000
 * elements it will do a maximum of 20 comparisons. This is much
 * faster than the 1,000,000 comparisons made by
 * eina_list_search_unsorted(), so depending on the number of
 * searches and insertions, it may be worth to eina_list_sort() the
 * list and do the searches later. As said in
 * eina_list_search_sorted_near_list(), lists do not have O(1) access
 * time, so walking to the correct node can be costly, consider worst
 * case to be almost O(n) pointer dereference (list walk).
 *
 * @see eina_list_search_sorted_list()
 * @see eina_list_sort()
 * @see eina_list_sorted_merge()
 * @see eina_list_search_unsorted_list()
 */
EAPI void                 *eina_list_search_sorted(const Eina_List *list, Eina_Compare_Cb func, const void *data);


/**
 * @brief Returns node if data is in the unsorted list.
 *
 * @param list The list to search for data, may be unsorted.
 * @param func A function pointer that can handle comparing the list data nodes.
 * @param data reference value to search.
 * @return the node if func(node->data, data) == 0, NULL if not found.
 *
 * This can be used to check if some value is inside the list and get
 * the container node in this case.
 *
 * Example: imagine user gives a string, you check if it's in the list
 * before duplicating its contents.
 *
 * @note this is expensive and may walk the whole list, it's order-N,
 * that is for 1,000,000 elements list it may walk and compare
 * 1,000,000 nodes.
 *
 * @see eina_list_search_sorted_list()
 * @see eina_list_search_unsorted()
 */
EAPI Eina_List            *eina_list_search_unsorted_list(const Eina_List *list, Eina_Compare_Cb func, const void *data);


/**
 * @brief Returns node data if it is in the unsorted list.
 *
 * @param list The list to search for data, may be unsorted.
 * @param func A function pointer that can handle comparing the list data nodes.
 * @param data reference value to search.
 * @return the node value (@c node->data) if func(node->data, data) == 0,
 * NULL if not found.
 *
 * This can be used to check if some value is inside the list and get
 * the existing instance in this case.
 *
 * Example: imagine user gives a string, you check if it's in the list
 * before duplicating its contents.
 *
 * @note this is expensive and may walk the whole list, it's order-N,
 * that is for 1,000,000 elements list it may walk and compare
 * 1,000,000 nodes.
 *
 * @see eina_list_search_sorted()
 * @see eina_list_search_unsorted_list()
 */
EAPI void                 *eina_list_search_unsorted(const Eina_List *list, Eina_Compare_Cb func, const void *data);

static inline Eina_List   *eina_list_last(const Eina_List *list) EINA_PURE EINA_WARN_UNUSED_RESULT;

static inline Eina_List   *eina_list_next(const Eina_List *list) EINA_PURE EINA_WARN_UNUSED_RESULT;

static inline Eina_List   *eina_list_prev(const Eina_List *list) EINA_PURE EINA_WARN_UNUSED_RESULT;

static inline void        *eina_list_data_get(const Eina_List *list) EINA_PURE EINA_WARN_UNUSED_RESULT;

static inline unsigned int eina_list_count(const Eina_List *list) EINA_PURE;


/**
 * @brief Returned a new iterator associated to a list.
 *
 * @param list The list.
 * @return A new iterator.
 *
 * This function returns a newly allocated iterator associated to @p
 * list. If @p list is @c NULL or the count member of @p list is less
 * or equal than 0, this function still returns a valid iterator that
 * will always return false on eina_iterator_next(), thus keeping API
 * sane.
 *
 * If the memory can not be allocated, NULL is returned and
 * #EINA_ERROR_OUT_OF_MEMORY is set. Otherwise, a valid iterator is
 * returned.
 *
 * @warning if the list structure changes then the iterator becomes
 *    invalid! That is, if you add or remove nodes this iterator
 *    behavior is undefined and your program may crash!
 */
EAPI Eina_Iterator        *eina_list_iterator_new(const Eina_List *list) EINA_MALLOC EINA_WARN_UNUSED_RESULT;


/**
 * @brief Returned a new reversed iterator associated to a list.
 *
 * @param list The list.
 * @return A new iterator.
 *
 * This function returns a newly allocated iterator associated to @p
 * list. If @p list is @c NULL or the count member of @p list is less
 * or equal than 0, this function still returns a valid iterator that
 * will always return false on eina_iterator_next(), thus keeping API
 * sane.
 *
 * Unlike eina_list_iterator_new(), this will walk the list backwards.
 *
 * If the memory can not be allocated, NULL is returned and
 * #EINA_ERROR_OUT_OF_MEMORY is set. Otherwise, a valid iterator is
 * returned.
 *
 * @warning if the list structure changes then the iterator becomes
 *    invalid! That is, if you add or remove nodes this iterator
 *    behavior is undefined and your program may crash!
 */
EAPI Eina_Iterator        *eina_list_iterator_reversed_new(const Eina_List *list) EINA_MALLOC EINA_WARN_UNUSED_RESULT;


/**
 * @brief Returned a new accessor associated to a list.
 *
 * @param list The list.
 * @return A new accessor.
 *
 * This function returns a newly allocated accessor associated to
 * @p list. If @p list is @c NULL or the count member of @p list is
 * less or equal than 0, this function returns NULL. If the memory can
 * not be allocated, NULL is returned and #EINA_ERROR_OUT_OF_MEMORY is
 * set. Otherwise, a valid accessor is returned.
 */
EAPI Eina_Accessor        *eina_list_accessor_new(const Eina_List *list) EINA_MALLOC EINA_WARN_UNUSED_RESULT;

/**
 * @def EINA_LIST_FOREACH
 * @brief Macro to iterate over a list.
 *
 * @param list The list to iterate over.
 * @param l A list that is used as an iterator and points to the current node.
 * @param data Current item's data.
 *
 * This macro iterates over @p list from the first element to
 * the last. @p data is the data related to the current element.
 * @p l is an #Eina_List used as the list iterator.
 *
 * It can be used to free list data, as in the following example:
 *
 * @code
 * Eina_List *list;
 * Eina_List *l;
 * char      *data;
 *
 * // list is already filled,
 * // its elements are just duplicated strings,
 * // EINA_LIST_FOREACH will be used to free those strings
 *
 * EINA_LIST_FOREACH(list, l, data)
 *   free(data);
 * eina_list_free(list);
 * @endcode
 *
 * @note This is not the optimal way to release memory allocated to
 *       a list, since it iterates over the list twice.
 *       For an optimized algorithm, use EINA_LIST_FREE().
 *
 * @warning Be careful when deleting list nodes.
 *          If you remove the current node and continue iterating,
 *          the code will fail because the macro will not be able
 *          to get the next node. Notice that it's OK to remove any
 *          node if you stop the loop after that.
 *          For destructive operations such as this, consider
 *          using EINA_LIST_FOREACH_SAFE().
 */
#define EINA_LIST_FOREACH(list, l, data) \
  for (l = list,                         \
       data = eina_list_data_get(l);     \
       l;                                \
       l = eina_list_next(l),            \
       data = eina_list_data_get(l))

/**
 * @def EINA_LIST_REVERSE_FOREACH
 * @brief Macro to iterate over a list in the reverse order.
 *
 * @param list The list to iterate over.
 * @param l A list that is used as an iterator and points to the current node.
 * @param data Current item's data.
 *
 * This macro works like EINA_LIST_FOREACH, but iterates from the
 * last element of a list to the first.
 * @p data is the data related to the current element, while @p l
 * is an #Eina_List that is used as the list iterator.
 *
 * It can be used to free list data, as in the following example:
 *
 * @code
 * Eina_List *list;
 * Eina_List *l;
 * char      *data;
 *
 * // list is already filled,
 * // its elements are just duplicated strings,
 * // EINA_LIST_REVERSE_FOREACH will be used to free those strings
 *
 * EINA_LIST_REVERSE_FOREACH(list, l, data)
 *   free(data);
 * eina_list_free(list);
 * @endcode
 *
 * @note This is not the optimal way to release memory allocated to
 *       a list, since it iterates over the list twice.
 *       For an optimized algorithm, use EINA_LIST_FREE().
 *
 * @warning Be careful when deleting list nodes.
 *          If you remove the current node and continue iterating,
 *          the code will fail because the macro will not be able
 *          to get the next node. Notice that it's OK to remove any
 *          node if you stop the loop after that.
 *          For destructive operations such as this, consider
 *          using EINA_LIST_REVERSE_FOREACH_SAFE().
 */
#define EINA_LIST_REVERSE_FOREACH(list, l, data) \
  for (l = eina_list_last(list),                 \
       data = eina_list_data_get(l);             \
       l;                                        \
       l = eina_list_prev(l),                    \
       data = eina_list_data_get(l))

/**
 * @def EINA_LIST_FOREACH_SAFE
 * @brief Macro to iterate over a list with support for node deletion.
 *
 * @param list The list to iterate over.
 * @param l A list that is used as an iterator and points to the current node.
 * @param l_next A list that is used as an iterator and points to the next node.
 * @param data Current item's data.
 *
 * This macro iterates over @p list from the first element to
 * the last. @p data is the data related to the current element.
 * @p l is an #Eina_List used as the list iterator.
 *
 * Since this macro stores a pointer to the next list node in @p l_next,
 * deleting the current node and continuing looping is safe.
 *
 * This macro can be used to free list nodes, as in the following example:
 *
 * @code
 * Eina_List *list;
 * Eina_List *l;
 * Eina_List *l_next;
 * char      *data;
 *
 * // list is already filled,
 * // its elements are just duplicated strings,
 * // EINA_LIST_FOREACH_SAFE will be used to free elements that match "key".
 *
 * EINA_LIST_FOREACH_SAFE(list, l, l_next, data)
 *   if (strcmp(data, "key") == 0) {
 *      free(data);
 *      list = eina_list_remove_list(list, l);
 *   }
 * @endcode
 */
#define EINA_LIST_FOREACH_SAFE(list, l, l_next, data) \
  for (l = list,                                      \
       l_next = eina_list_next(l),                    \
       data = eina_list_data_get(l);                  \
       l;                                             \
       l = l_next,                                    \
       l_next = eina_list_next(l),                    \
       data = eina_list_data_get(l))

/**
 * @def EINA_LIST_REVERSE_FOREACH_SAFE
 * @brief Macro to iterate over a list in the reverse order with support
 *        for deletion.
 *
 * @param list The list to iterate over.
 * @param l A list that is used as an iterator and points to the current node.
 * @param l_prev A list that is used as an iterator and points to the previous node.
 * @param data Current item's data.
 *
 * This macro works like EINA_LIST_FOREACH_SAFE, but iterates from the
 * last element of a list to the first.
 * @p data is the data related to the current element, while @p l
 * is an #Eina_List that is used as the list iterator.
 *
 * Since this macro stores a pointer to the previous list node in @p l_prev,
 * deleting the current node and continuing looping is safe.
 *
 * This macro can be used to free list nodes, as in the following example:
 *
 * @code
 * Eina_List *list;
 * Eina_List *l;
 * Eina_List *l_prev;
 * char       *data;
 *
 * // list is already filled,
 * // its elements are just duplicated strings,
 * // EINA_LIST_REVERSE_FOREACH_SAFE will be used to free elements that match "key".
 *
 * EINA_LIST_REVERSE_FOREACH_SAFE(list, l, l_prev, data)
 *   if (strcmp(data, "key") == 0) {
 *      free(data);
 *      list = eina_list_remove_list(list, l);
 *   }
 * @endcode
 */
#define EINA_LIST_REVERSE_FOREACH_SAFE(list, l, l_prev, data) \
  for (l = eina_list_last(list),                              \
       l_prev = eina_list_prev(l),                            \
       data = eina_list_data_get(l);                          \
       l;                                                     \
       l = l_prev,                                            \
       l_prev = eina_list_prev(l),                            \
       data = eina_list_data_get(l))

/**
 * @def EINA_LIST_FREE
 * @brief Macro to remove each list node while having access to each node's data.
 *
 * @param list The list that will be cleared.
 * @param data Current node's data.
 *
 * This macro will call #eina_list_remove_list for each list node, and store
 * the data contained in the current node in @p data.
 *
 * If you do not need to release node data, it is easier to call #eina_list_free().
 *
 * @code
 * Eina_List *list;
 * char      *data;
 *
 * // list is already filled,
 * // its elements are just duplicated strings,
 *
 * EINA_LIST_FREE(list, data)
 *   free(data);
 * @endcode
 *
 * @see eina_list_free()
 */
#define EINA_LIST_FREE(list, data)               \
  for (data = eina_list_data_get(list);          \
       list;                                     \
       list = eina_list_remove_list(list, list), \
       data = eina_list_data_get(list))

#include "eina_inline_list.x"

/**
 * @}
 */

/**
 * @}
 */

/**
 * @}
 */

/**
 * @}
 */

#endif /* EINA_LIST_H_ */
