RISK

Game Commands

Note: All commands and types are case sensitive.

Any commands encased in <pointed brackets> are game variables supplied by the player.

Command | Effect
ver | Displays the game version in the console window
manual | Launches the help system
newgame | Creates a new game
loadgame <filename> | Load a saved game from a specified file
closegame | Ends the current game
savegame <filename> | Saves the current game to a specified file
choosemap <filename> | Loads a specified map file
choosecards <filename> | Loads a specified card file
newplayer <type> (<skill>) <colour> <name> | Creates a new player Valid Types – "human" and "ai" Valid Skills - "easy" and "hard" Valid Colours - black blue cyan darkgray green lightgray magenta orange pink red white yellow
delplayer <name> | Deletes the specified player
startgame <type> [autoplaceall] | Initiates a game Valid Types – domination, capital or mission autoplaceall – allocate all the empty countries
undo | go back to the start of your go
autoendgo [on/off] | set the autoendgo to on or off (when on it may stop you from doing an undo)
autodefend [on/off] | turn the auto defend option on and off
showarmies | Displays in the console the world map showing territory names, owners and armies
showmission | shows you what mission you have
showcards | Displays in console the cards currently held by the player
capital <territory> | select a country to be your capital (only used in capital risk)
trade <card> <card> <card> | Makes a card trade with 3 cards specified by the player. Territory names are used as card variables
endtrade | Ends the card trading phase
placearmies <territory> <number> | Places a specified number of armies within a territory
autoplace | Automatically place an army into an empty territory
attack <attacking territory> <defending territory> | Initiates an attack between two territories
roll <attack dice>/<defender dice> | Rolls the dice for the attack phase
retreat | Ends the current territory battle
move <number>/all | Moves the specified number of armies into a territory after a victorious battle
movearmies <territory> <territory> <number> | Deploys a tactical move
nomove | Ends the tactical move phase without moving any armies
endgo | Ends the turn for the player
continue | continue playing domination risk if the capital or mission risk has been won