// Copyright (C) 2003 Dolphin Project.

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License 2.0 for more details.

// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/

// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/

// See CPP file for comments.

#ifndef _AUDIOINTERFACE_H
#define _AUDIOINTERFACE_H

#include "CommonTypes.h"

class PointerWrap;

namespace AudioInterface
{

void Init();
void Shutdown();	
void DoState(PointerWrap &p);

void Update();

// Called by DSP emulator
void Callback_GetSampleRate(unsigned int &_AISampleRate, unsigned int &_DACSampleRate);
unsigned int Callback_GetStreaming(short* _pDestBuffer, unsigned int _numSamples, unsigned int _sampleRate = 48000);

void Read32(u32& _uReturnValue, const u32 _iAddress);
void Write32(const u32 _iValue, const u32 _iAddress);

// Get the audio rates (48000 or 32000 only)
unsigned int GetAIDSampleRate();

}  // namespace

#endif
