#ifndef FLUID_H
#define FLUID_H
int fluidsynth_init();
void fluidsynth_shutdown();
void fluidsynth_start_restart();
gchar * fluidsynth_get_default_audio_driver();
void fluid_playpitch(int key, int duration, int channel, int vol);
void fluid_output_midi_event(unsigned char *buffer);
void choose_sound_font (GtkWidget * widget, GtkWidget *fluidsynth_soundfont);
void fluid_midi_play(gchar *scheme_callback);
void fluid_midi_stop(void);
void fluid_midi_panic(void);
gint fluid_kill_timer(void);
void fluid_rhythm_feedback(gint duration, gboolean rest, gboolean dot);
#endif // FLUID_H
