/*
see copyright notice in squirrel.h
*/
#include "sqpcheader.h"
#include "sqvm.h"
#include "sqtable.h"
#include "sqfuncproto.h"
#include "sqclosure.h"

SQTable::SQTable(SQSharedState *ss,SQInteger nInitialSize)
{
	SQInteger pow2size=MINPOWER2;
	while(nInitialSize>pow2size)pow2size=pow2size<<1;
	AllocNodes(pow2size);
	_usednodes = 0;
	_delegate = NULL;
	INIT_CHAIN();
	ADD_TO_CHAIN(&_sharedstate->_gc_chain,this);
}

void SQTable::Remove(const SQObjectPtr &key)
{
	
	_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
	if (n) {
		n->val = n->key = _null_;
		_usednodes--;
		Rehash(false);
	}
}

void SQTable::AllocNodes(SQInteger nSize)
{
	_HashNode *nodes=(_HashNode *)SQ_MALLOC(sizeof(_HashNode)*nSize);
	for(SQInteger i=0;i<nSize;i++){
		new (&nodes[i]) _HashNode;
		nodes[i].next=NULL;
	}
	_numofnodes=nSize;
	_nodes=nodes;
	_firstfree=&_nodes[_numofnodes-1];
}

void SQTable::Rehash(bool force)
{
	SQInteger oldsize=_numofnodes;
	//prevent problems with the integer division
	if(oldsize<4)oldsize=4;
	_HashNode *nold=_nodes;
	SQInteger nelems=CountUsed();
	if (nelems >= oldsize-oldsize/4)  /* using more than 3/4? */
		AllocNodes(oldsize*2);
	else if (nelems <= oldsize/4 &&  /* less than 1/4? */
		oldsize > MINPOWER2)
		AllocNodes(oldsize/2);
	else if(force)
		AllocNodes(oldsize);
	else
		return;
	_usednodes = 0;
	for (SQInteger i=0; i<oldsize; i++) {
		_HashNode *old = nold+i;
		if (type(old->key) != OT_NULL)
			NewSlot(old->key,old->val);
	}
	for(SQInteger k=0;k<oldsize;k++) 
		nold[k].~_HashNode();
	SQ_FREE(nold,oldsize*sizeof(_HashNode));
}

SQTable *SQTable::Clone()
{
	SQTable *nt=Create(_opt_ss(this),_numofnodes);
	SQInteger ridx=0;
	SQObjectPtr key,val;
	while((ridx=Next(true,ridx,key,val))!=-1){
		nt->NewSlot(key,val);
	}
	nt->SetDelegate(_delegate);
	return nt;
}

bool SQTable::Get(const SQObjectPtr &key,SQObjectPtr &val)
{
	if(type(key) == OT_NULL)
		return false;
	_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
	if (n) {
		val = _realval(n->val);
		return true;
	}
	return false;
}
bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)
{
	assert(type(key) != OT_NULL);
	SQHash h = HashObj(key) & (_numofnodes - 1);
	_HashNode *n = _Get(key, h);
	if (n) {
		n->val = val;
		return false;
	}
	_HashNode *mp = &_nodes[h];
	n = mp;


	//key not found I'll insert it
	//main pos is not free

	if(type(mp->key) != OT_NULL) {
		n = _firstfree;  /* get a free place */
		SQHash mph = HashObj(mp->key) & (_numofnodes - 1);
		_HashNode *othern;  /* main position of colliding node */
		
		if (mp > n && (othern = &_nodes[mph]) != mp){
			/* yes; move colliding node into free position */
			while (othern->next != mp){
				assert(othern->next != NULL);
				othern = othern->next;  /* find previous */
			}
			othern->next = n;  /* redo the chain with `n' in place of `mp' */
			n->key = mp->key;
			n->val = mp->val;/* copy colliding node into free pos. (mp->next also goes) */
			n->next = mp->next;
			mp->key = _null_;
			mp->val = _null_;
			mp->next = NULL;  /* now `mp' is free */
		}
		else{
			/* new node will go into free position */
			n->next = mp->next;  /* chain new position */
			mp->next = n;
			mp = n;
		}
	}
	mp->key = key;

	for (;;) {  /* correct `firstfree' */
		if (type(_firstfree->key) == OT_NULL && _firstfree->next == NULL) {
			mp->val = val;
			_usednodes++;
			return true;  /* OK; table still has a free place */
		}
		else if (_firstfree == _nodes) break;  /* cannot decrement from here */
		else (_firstfree)--;
	}
	Rehash(true);
	return NewSlot(key, val);
}

SQInteger SQTable::Next(bool getweakrefs,const SQObjectPtr &refpos, SQObjectPtr &outkey, SQObjectPtr &outval)
{
	SQInteger idx = (SQInteger)TranslateIndex(refpos);
	while (idx < _numofnodes) {
		if(type(_nodes[idx].key) != OT_NULL) {
			//first found
			_HashNode &n = _nodes[idx];
			outkey = n.key;
			outval = getweakrefs?(SQObject)n.val:_realval(n.val);
			//return idx for the next iteration
			return ++idx;
		}
		++idx;
	}
	//nothing to iterate anymore
	return -1;
}


bool SQTable::Set(const SQObjectPtr &key, const SQObjectPtr &val)
{
	_HashNode *n = _Get(key, HashObj(key) & (_numofnodes - 1));
	if (n) {
		n->val = val;
		return true;
	}
	return false;
}

void SQTable::_ClearNodes()
{
	for(SQInteger i = 0;i < _numofnodes; i++) { _nodes[i].key = _null_; _nodes[i].val = _null_; }
}

void SQTable::Finalize()
{
	_ClearNodes();
	SetDelegate(NULL);
}

void SQTable::Clear()
{
	_ClearNodes();
	_usednodes = 0;
	Rehash(true);
}
