/*
Copyright (C) 2004-2011 Parallel Realities

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

class Switch : public GameObject {

	public:
		
		char name[50];
		char linkName[50];
		char requiredObjectName[50];
		char activateMessage[100];

		int type;
		int x, y;
		int health;
		bool activated;

		Switch();
		void set(const char *name, const char *linkName, const char *requiredObjectName, const char *activateMessage, int type, int x, int y, bool activated);
		
};
