<Type Name="Choreographer" FullName="Hyena.Gui.Theatrics.Choreographer">
  <TypeSignature Language="C#" Value="public static class Choreographer" />
  <AssemblyInfo>
    <AssemblyName>Hyena.Gui</AssemblyName>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Compose">
      <MemberSignature Language="C#" Value="public static double Compose (double percent, Hyena.Gui.Theatrics.Easing easing);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="percent" Type="System.Double" />
        <Parameter Name="easing" Type="Hyena.Gui.Theatrics.Easing" />
      </Parameters>
      <Docs>
        <param name="percent">To be added.</param>
        <param name="easing">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Compose">
      <MemberSignature Language="C#" Value="public static double Compose (double percent, double scale, Hyena.Gui.Theatrics.Easing easing);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="percent" Type="System.Double" />
        <Parameter Name="scale" Type="System.Double" />
        <Parameter Name="easing" Type="Hyena.Gui.Theatrics.Easing" />
      </Parameters>
      <Docs>
        <param name="percent">To be added.</param>
        <param name="scale">To be added.</param>
        <param name="easing">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PixelCompose">
      <MemberSignature Language="C#" Value="public static int PixelCompose (double percent, int size, Hyena.Gui.Theatrics.Easing easing);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="percent" Type="System.Double" />
        <Parameter Name="size" Type="System.Int32" />
        <Parameter Name="easing" Type="Hyena.Gui.Theatrics.Easing" />
      </Parameters>
      <Docs>
        <param name="percent">To be added.</param>
        <param name="size">To be added.</param>
        <param name="easing">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
