<Type Name="NetworkUnavailableException" FullName="Banshee.Networking.NetworkUnavailableException">
  <TypeSignature Language="C#" Value="public class NetworkUnavailableException : ApplicationException" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ApplicationException</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NetworkUnavailableException ();" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NetworkUnavailableException (string message);" />
      <MemberType>Constructor</MemberType>
      <Parameters><Parameter Name="message" Type="System.String" /></Parameters>
      <Docs><param name="message">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member>
  </Members>
</Type>
